Statistical profileOnline
10x Land Down Under
139.99.142.185:26213 checked 11m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#13,472
top 60%
Last wipe
11d ago
no schedule published
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,472 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 11d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on 10x Land Down Under
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Usual gap
21 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 9d 11h | Sun 8 Nov, 09:28 UTC | Own schedule |
| 30d 11h | Sun 29 Nov, 09:28 UTC | Own schedule |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:28 UTC11d ago | 2 | – | running | 0 |
| Sun 27 Sep, 09:59 UTC32d ago | 2 | halved by day 1 | 21 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 10x Land Down Under
3000 · seed 383077352
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 383077352 |
8. Server characteristics
Table 4: Characteristics of 10x Land Down Under
What the server publishes and what was recorded
| Address | 139.99.142.185:26213 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 10:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 373 / 450 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 181 on average | 125 / 200 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 181 on average | 191 / 250 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 154 on average | 204 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 76 on average | 70 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 12 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
When does 10x Land Down Under wipe, and how often?
The wipe rhythm of 10x Land Down Under is every 3 weeks on Sunday at 09:28 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 11 days 11 hours have passed since this world was made.
On 10x Land Down Under, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.
Server record
How reliable is 10x Land Down Under, and is it online now?
10x Land Down Under is online at the time of this release. About 4 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of 10x Land Down Under show?
Over the last 48 hours, server fps averaged 163; the lowest reading was 29. The world carried up to 53,697 entities, including buildings, deployables and all else. The peak memory use recorded was 4,748 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does 10x Land Down Under run from?
A region is not published by 10x Land Down Under. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 139.99.142.185:26213 it is addressed.
Which Rust version is 10x Land Down Under running?
This release lists 10x Land Down Under on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on 10x Land Down Under?
The present count is 0 players on 10x Land Down Under, out of 40 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 10:00 UTC: 0 players.
What position does 10x Land Down Under hold in the server rankings?
For seven-day player hours, 10x Land Down Under is ranked #13,472, placing it in the top 60% of all ranked servers.
Tag details
Which Rust Census filters and lists cover 10x Land Down Under?
Included in these Rust Census lists is 10x Land Down Under: 10x Rust servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
The tags on 10x Land Down Under: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags 10x Land Down Under publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on 10x Land Down Under?
10x Land Down Under runs a procedural map of size 3,000 with seed 383077352, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On 10x Land Down Under, what rules and settings are in force?
The name of 10x Land Down Under records a gather rate of 10x. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join 10x Land Down Under?
Enter client.connect 139.99.142.185:26213 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.