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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,278 players on 11,650 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

deka

139.28.252.50:28015 checked 20d ago

Release date
Next release
In five minutes (18:40 UTC)
Source
Live server queries
Server address
139.28.252.50:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,639

top 62%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,639 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on deka

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:16 UTC20d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of deka

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of deka

What the server publishes and what was recorded

Address139.28.252.50:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 18:16 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average30 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does deka wipe, and how often?

With too few wipes of deka on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 10 hours have passed since this world was made.

On deka, what happens on wipe day?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of deka?

Last seen 20 days 9 hours ago, deka is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 6 October 2026.

What location has been recorded for deka?

A region is not published by deka. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 139.28.252.50:28015 is its address.

What version of Rust has been recorded on deka?

This release lists deka on Rust network protocol 2634 and build 167231, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does deka carry?

The last count for deka was 20 days 9 hours ago; it is offline at present.

In the rankings of Rust servers, where is deka placed?

For seven-day player hours, deka is ranked #13,639, placing it in the top 62% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry deka?

Included in these Rust Census lists is deka: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on deka carry?

These are the tags deka publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What settings and rules have been listed for deka?

No gather rate is recorded for deka in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to deka?

Enter client.connect 139.28.252.50:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players 500 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167231Build Game build: 167231.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.