Statistical profileOnline
Sysctl Rust Server
139.177.179.60:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 500 slots.
- It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Sysctl Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:38 UTC26d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Sysctl Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Sysctl Rust Server
What the server publishes and what was recorded
| Address | 139.177.179.60:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 16:38 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 56 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 96 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 284 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 13 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 357 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 278 / 325 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Sysctl Rust Server?
The rhythm of Sysctl Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 9 hours.
What should you expect on wipe day at Sysctl Rust Server?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of Sysctl Rust Server?
At the latest check, Sysctl Rust Server was online. Of the 168 hours in the last 7 full days, it was up 161 of them, or 96%. It was first seen by Rust Census on 3 October 2026.
Which location does Sysctl Rust Server run from?
No region is given by Sysctl Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 139.177.179.60:28015 it is addressed.
Which Rust version is Sysctl Rust Server running?
This release lists Sysctl Rust Server on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Sysctl Rust Server carry?
The present count is 0 players on Sysctl Rust Server, out of 500 slots. The seven-day average for this server is 0 players.
What position does Sysctl Rust Server hold in the server rankings?
The rank for Sysctl Rust Server is #15,269 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Sysctl Rust Server?
Included in these Rust Census lists is Sysctl Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Sysctl Rust Server: what do they indicate?
Read by the game's server browser, Sysctl Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Sysctl Rust Server?
A procedural map runs on Sysctl Rust Server, generated by the game.
What settings and rules have been listed for Sysctl Rust Server?
The name of Sysctl Rust Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Join details
What steps are needed to join Sysctl Rust Server?
You can open the console in Rust with F1 and enter client.connect 139.177.179.60:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.