Statistical profileOffline
.....
139.162.76.206:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,530
top 70%
Last wipe
25d ago
biweekly schedule
Next wipe
2d 10h
Fri 30 Oct, 16:56 UTC
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,530 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Friday 30 October, 16:56 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on .....
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Friday 30 October, 16:56 UTC, in 2d 10h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of .....
4000 · seed 1756347205
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1756347205 |
8. Server characteristics
Table 3: Characteristics of .....
What the server publishes and what was recorded
| Address | 139.162.76.206:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 2 Oct 2026, 16:56 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 183 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 91 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 99 on average | 78 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 64 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 20 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 52 on average | 18 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on .....?
From biweekly: 14 days after its last wipe, the next wipe of ..... is estimated. Friday 30 October at 16:56 UTC is the date of its next wipe. The present world dates from 25 days 13 hours. The tags list a fortnightly wipe schedule.
Server details
Is ..... up, and how well has it held up?
..... is offline at the time of this release; it was last seen 17 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 10 October 2026.
Which location does ..... run from?
No region is published by ...... No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 139.162.76.206:28015 it is addressed.
On which Rust version does ..... operate?
Rust network protocol 2634 and build 167398 on Windows is the version ..... runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for .....?
The last count for ..... was 17 days 15 hours ago; it is offline at present.
In the rankings of Rust servers, where is ..... placed?
The rank for ..... is #15,530 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does ..... appear among the Rust Census lists and filters?
The Rust Census lists that ..... fits are: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is meant by each tag shown on .....?
Read by the game's server browser, ..... publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for .....?
The procedural map on ..... is generated by the game, measures 4,000 and carries seed 1756347205. Because one size and seed give one map, RustMaps can display it from this page.
How is ..... configured, and what rules does it keep?
No gather rate is given in the name of ...... The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join .....?
You can open the console in Rust with F1 and enter client.connect 139.162.76.206:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/BCnQzM6zhC is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^b,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players 0 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build Game build: 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.