Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,727 players on 11,762 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LunaRust Build - LGS3 test

138.84.34.162:28175 checked 12d ago

moddedoxide
Release date
Next release
In five minutes (19:05 UTC)
Source
Live server queries
Server address
138.84.34.162:28175
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,116

top 70%

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,116 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on LunaRust Build - LGS3 test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LunaRust Build - LGS3 test

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LunaRust Build - LGS3 test

What the server publishes and what was recorded

Address138.84.34.162:28175
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 00:23 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average170 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average31 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average87 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average20 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average41 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average30 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for LunaRust Build - LGS3 test: what is it?

The rhythm of LunaRust Build - LGS3 test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 16 days 11 hours ago.

Server record

What does the record show for the uptime and current status of LunaRust Build - LGS3 test?

Last seen 12 days 17 hours ago, LunaRust Build - LGS3 test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 15 October 2026.

Which location does LunaRust Build - LGS3 test run from?

No region is given by LunaRust Build - LGS3 test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 138.84.34.162:28175 is its address.

On which Rust version does LunaRust Build - LGS3 test operate?

This release lists LunaRust Build - LGS3 test on Rust network protocol 2634 and build 167398, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on LunaRust Build - LGS3 test?

The last count for LunaRust Build - LGS3 test was 12 days 17 hours ago; it is offline at present.

In the rankings of Rust servers, where is LunaRust Build - LGS3 test placed?

The rank for LunaRust Build - LGS3 test is #15,116 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry LunaRust Build - LGS3 test?

Included in these Rust Census lists is LunaRust Build - LGS3 test: Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LunaRust Build - LGS3 test carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags LunaRust Build - LGS3 test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

How is LunaRust Build - LGS3 test configured, and what rules does it keep?

No gather rate is given in the name of LunaRust Build - LGS3 test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join LunaRust Build - LGS3 test?

Enter client.connect 138.84.34.162:28175 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players The server holds 20 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Game build: 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.