Statistical profileOffline
WindowsGSM - Server #1
138.59.131.131:28015 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,159
top 66%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,159 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 36d ago.
2. Players
Figure 1: Players on WindowsGSM - Server #1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 13:11 UTC36d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WindowsGSM - Server #1
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WindowsGSM - Server #1
What the server publishes and what was recorded
| Address | 138.59.131.131:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 13:11 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 387 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 153 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 94 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on WindowsGSM - Server #1?
Too few wipes of WindowsGSM - Server #1 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 36 days 21 hours ago.
What should you expect on wipe day at WindowsGSM - Server #1?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server record
Is WindowsGSM - Server #1 up, and how well has it held up?
The latest count records WindowsGSM - Server #1 as offline, last seen 36 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 21 September 2026.
Which location does WindowsGSM - Server #1 run from?
No region is published by WindowsGSM - Server #1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 138.59.131.131:28015 it is addressed.
What version of Rust has been recorded on WindowsGSM - Server #1?
This release lists WindowsGSM - Server #1 on Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on WindowsGSM - Server #1?
WindowsGSM - Server #1 is offline at present; its last recording was 36 days 19 hours ago.
In the rankings of Rust servers, where is WindowsGSM - Server #1 placed?
The rank for WindowsGSM - Server #1 is #15,159 on seven-day player hours, in the top 66% of ranked servers.
Tags, lists
Where does WindowsGSM - Server #1 appear among the Rust Census lists and filters?
These Rust Census lists include WindowsGSM - Server #1: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on WindowsGSM - Server #1?
These are the tags WindowsGSM - Server #1 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for WindowsGSM - Server #1?
WindowsGSM - Server #1 runs a procedural map, which the game generates.
On WindowsGSM - Server #1, what rules and settings are in force?
No gather rate is given in the name of WindowsGSM - Server #1. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to WindowsGSM - Server #1?
Enter client.connect 138.59.131.131:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.