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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,116 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests

EU 138.201.33.101:28045 checked 9m ago

1x biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (06:55 UTC)
Source
Live server queries
Server address
138.201.33.101:28045
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 77

0% full

7-day average

1

peak 5

Rank

#2,983

top 13% · #1122 in EU

Last wipe

13d ago

biweekly schedule

Next wipe

11h

Thu 29 Oct, 18:04 UTC

Main points

  • There were 0 players on it, 0% of its 77 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #2,983 of all ranked servers, the top 13%, and #1122 in EU, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 18:04 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020007:0016:0001:0010:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 11h. Its biweekly schedule tag · low confidence

Usual gap

6.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

6

players, last three wipes

Crowd held

50%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
11hThu 29 Oct, 18:04 UTCOwn schedule
7d 12hThu 5 Nov, 19:00 UTCForce wipe FW
14d 11hThu 12 Nov, 18:04 UTCOwn schedule
28d 11hThu 26 Nov, 18:04 UTCOwn schedule
35d 12hThu 3 Dec, 19:00 UTCForce wipe FW
42d 11hThu 10 Dec, 18:04 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:04 UTC13d ago 6 – running 4
Thu 1 Oct, 18:37 UTC FW27d ago 6 held half 14 days 0
Fri 18 Sep, 22:16 UTC40d ago 5 halved by day 6 12.8 days 0
Fri 18 Sep, 13:06 UTC40d ago 5 – 0.4 days 5
Thu 17 Sep, 20:03 UTC41d ago 5 – 0.7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests

4000 · seed 1927441030

Map of CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1927441030
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests

What the server publishes and what was recorded

Address138.201.33.101:28045
RegionEU
Max players77
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 18:04 UTC
Hostnamepvex1.cobaltcove.io
First seen13 Sep 2026

9. Operator

Hostnamecobaltcove.io

Table 5: Other servers of this operator

The busiest servers publishing a cobaltcove.io hostname

ServerStatusPlayers
CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | QuestsOnline2 / 77
CobaltCove.io Testing BranchOffline1

3 servers publish a cobaltcove.io hostname.

10. About this server

In its own words: the description the server publishes, unedited.

CobaltCove.io PvE x1 - Progress through the server while levelling up your player by unlocking your chosen perks - Raid bases spawn all over the map with counter raiders inside ready to fight back - Fight different levels of attack helicopters and APCs from your base - Complete mission style quests to earn rewards

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average92 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average25 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average12 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average1 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average6 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average14 / 100

12. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests: what is it?

As its schedule cannot be confirmed from the few wipes of CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests on record, the prediction follows its tag. Thursday 29 October at 18:04 UTC is the date of its next wipe. 13 days 12 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

The average busiest point of its recent wipes drew 6 players. On the latest wipe, 3 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 6.

Server details

Is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests up, and how well has it held up?

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests is online at the time of this release. The uptime it reports puts the last restart at about 16 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 106; the lowest reading was 3. Buildings, deployables and everything else in the world took the entity count to 118,778. The peak memory use recorded was 3,549 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests run from?

In Europe CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 138.201.33.101:28045 is its address.

What version of Rust has been recorded on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

Rust network protocol 2635 and build 168909 on Windows is the version CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

At counting time CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests recorded 0 players across 77 slots. Averaged over seven days: 1 players, with a peak of 5. Over the past 48 hours the highest average fell at 16:00 UTC: 3 players.

In the rankings of Rust servers, where is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests placed?

This release ranks CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests at #2,983 for seven-day player hours, #1,122 in Europe, inside the top 13% of ranked servers.

Tag details

Where does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests appear among the Rust Census lists and filters?

The Rust Census lists that CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Which operator runs CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

The same operator most likely runs CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests and 2 other servers we track, as all publish a cobaltcove.io hostname.

The tags on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests: what do they indicate?

These are the tags CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp77 (Max players): 77 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests runs a procedural map of size 4,000 with seed 1927441030, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

A gather rate of 1x is recorded for CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

You can open the console in Rust with F1 and enter client.connect 138.201.33.101:28045; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://cobaltcove.io.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp77,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp77Max players 77 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.