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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,534 players on 11,735 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

GameOps Rust

138.2.234.74:28015 checked 13d ago

Release date
Next release
In five minutes (22:10 UTC)
Source
Live server queries
Server address
138.2.234.74:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,101

top 70%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,101 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on GameOps Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:18 UTC13d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of GameOps Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of GameOps Rust

What the server publishes and what was recorded

Address138.2.234.74:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 21:36 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average324 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average57 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on GameOps Rust?

The rhythm of GameOps Rust's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 13 days 1 hours have passed since this world was made.

What should you expect on wipe day at GameOps Rust?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is GameOps Rust, and is it online now?

GameOps Rust is offline at the time of this release; it was last seen 13 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 15 October 2026.

In which location is GameOps Rust based?

A region is not published by GameOps Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 138.2.234.74:28015 it is addressed.

What version of Rust has been recorded on GameOps Rust?

Rust network protocol 2634 and build 167781 on Linux is the version GameOps Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on GameOps Rust?

At this release GameOps Rust is offline, having last been seen 13 days 1 hours ago.

How does GameOps Rust compare with other servers in the rankings?

For seven-day player hours, GameOps Rust is ranked #15,101, placing it in the top 70% of all ranked servers.

Lists and tags

Where does GameOps Rust appear among the Rust Census lists and filters?

These Rust Census lists include GameOps Rust: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on GameOps Rust: what do they indicate?

These are the tags GameOps Rust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for GameOps Rust?

The game generates the procedural map on GameOps Rust.

What settings and rules have been listed for GameOps Rust?

The name of GameOps Rust carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join GameOps Rust?

You can open the console in Rust with F1 and enter client.connect 138.2.234.74:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.