Statistical profileOffline
Test Server
138.199.34.146:28015 checked 41d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,264
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,264 of all ranked servers, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Server
What the server publishes and what was recorded
| Address | 138.199.34.146:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 19:42 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 407 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 47 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 62 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 171 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Test Server: what is it?
The rhythm of Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 55 days 16 hours.
Server record
Is Test Server up, and how well has it held up?
Test Server is offline at the time of this release; it was last seen 41 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 17 September 2026.
What location has been recorded for Test Server?
No region is published by Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 138.199.34.146:28015 it is addressed.
On which Rust version does Test Server operate?
The version in use on Test Server is Rust network protocol 2633 and build 162929 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Test Server?
Test Server is offline at present; its last recording was 41 days 11 hours ago.
How does Test Server compare with other servers in the rankings?
The rank for Test Server is #13,264 on seven-day player hours, in the top – of ranked servers.
Lists and tags
Where does Test Server appear among the Rust Census lists and filters?
These Rust Census lists include Test Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Test Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Test Server?
A procedural map runs on Test Server, generated by the game.
What settings and rules have been listed for Test Server?
The name of Test Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join Test Server?
Enter client.connect 138.199.34.146:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs162929 | Build The server runs game build 162929. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.