Statistical profileOnline
Rustoria.co - US Medium Preview Server (Map #4)
138.199.167.199:28010 checked 8m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak 1
Rank
#14,886
top 67%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,886 of all ranked servers, the top 67%, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Rustoria.co - US Medium Preview Server (Map #4)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 00:03 UTC7h ago | – | – | – | 0 |
| Mon 26 Oct, 02:22 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 22:53 UTC3d ago | – | – | – | 0 |
| Wed 21 Oct, 21:59 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 18:32 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 16:32 UTC6d ago | 0 | – | 3.3 days | 0 |
| Sun 18 Oct, 19:12 UTC9d ago | 0 | – | 2.9 days | 0 |
| Sat 17 Oct, 19:11 UTC10d ago | 0 | – | 1 days | 0 |
| Thu 15 Oct, 00:30 UTC13d ago | 0 | – | 2.8 days | 0 |
| Tue 13 Oct, 22:44 UTC14d ago | 0 | – | 1.1 days | 0 |
| Tue 13 Oct, 16:42 UTC14d ago | 0 | – | 0.3 days | 0 |
| Mon 12 Oct, 09:10 UTC15d ago | 0 | – | 1.3 days | 0 |
| Mon 12 Oct, 02:02 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 00:46 UTC16d ago | – | – | – | 0 |
| Sun 11 Oct, 23:37 UTC16d ago | 1 | – | 0.4 days | 0 |
| Sun 11 Oct, 08:06 UTC16d ago | 1 | – | 0.6 days | 0 |
| Sat 10 Oct, 21:36 UTC17d ago | – | – | – | 0 |
| Sat 10 Oct, 19:13 UTC17d ago | 1 | – | 0.5 days | 0 |
| Thu 8 Oct, 09:32 UTC19d ago | 0 | – | 2.4 days | 0 |
| Thu 8 Oct, 02:03 UTC20d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Rustoria.co - US Medium Preview Server (Map #4)
4250 · seed 1337
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4250 |
| Seed | 1337 |
7. Server characteristics
Table 3: Characteristics of Rustoria.co - US Medium Preview Server (Map #4)
What the server publishes and what was recorded
| Address | 138.199.167.199:28010 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 28 Sep 2026 |
8. Similar servers
9. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rustoria.co - US Medium Preview Server (Map #4)?
Neither a wipe schedule nor any counted wipes are kept by Rustoria.co - US Medium Preview Server (Map #4), which generates a new world every few hours.
Server details
How reliable is Rustoria.co - US Medium Preview Server (Map #4), and is it online now?
At the latest check, Rustoria.co - US Medium Preview Server (Map #4) was online. The uptime it reports puts the last restart at about 5 hours ago. 65 of 168 hours on across the last 7 full days gives an uptime of 39%. The first sighting of it by Rust Census was on 28 September 2026.
How well does Rustoria.co - US Medium Preview Server (Map #4) perform?
Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 114,027 entities, including buildings, deployables and all else. The peak memory use recorded was 2,721 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Rustoria.co - US Medium Preview Server (Map #4)?
No region tag is published by Rustoria.co - US Medium Preview Server (Map #4), but its name points to North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 138.199.167.199:28010 is its address.
On which Rust version does Rustoria.co - US Medium Preview Server (Map #4) operate?
Rust network protocol 2635 and build 168909 on Linux is the version Rustoria.co - US Medium Preview Server (Map #4) runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Rustoria.co - US Medium Preview Server (Map #4)?
The current count for Rustoria.co - US Medium Preview Server (Map #4) stands at 0 players. Averaged over seven days: 0 players, with a peak of 1.
How does Rustoria.co - US Medium Preview Server (Map #4) compare with other servers in the rankings?
The rank for Rustoria.co - US Medium Preview Server (Map #4) is #14,886 on seven-day player hours, in the top 67% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rustoria.co - US Medium Preview Server (Map #4)?
Included in these Rust Census lists is Rustoria.co - US Medium Preview Server (Map #4): Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on Rustoria.co - US Medium Preview Server (Map #4): what do they indicate?
Read by the game's server browser, Rustoria.co - US Medium Preview Server (Map #4) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; builds (Build server): This is a builds server, for base practice and design; creative (Creative): No gathering is needed; this is sandbox building, and you build what you like; training (Combat training): This is a training server: practise aim and PvP with loot handed to you; modded (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Rustoria.co - US Medium Preview Server (Map #4)?
Size 4,250 and seed 1337: that is the procedural map on Rustoria.co - US Medium Preview Server (Map #4), generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
How is Rustoria.co - US Medium Preview Server (Map #4) configured, and what rules does it keep?
No gather rate is given in the name of Rustoria.co - US Medium Preview Server (Map #4). 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Rustoria.co - US Medium Preview Server (Map #4)?
Enter client.connect 138.199.167.199:28010 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|---|
builds | Build server This is a builds server, for base practice and design. |
creative | Creative No gathering is needed; this is sandbox building, and you build what you like. |
training | Combat training This is a training server: practise aim and PvP with loot handed to you. |
Mods and access
modded | Modded Modded: the game is changed by plugins or settings. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.