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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,284 players on 11,672 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST COMBAT | Training

138.124.36.240:28015 checked 13d ago

moddedcarbon
Release date
Next release
In five minutes (05:50 UTC)
Source
Live server queries
Server address
138.124.36.240:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#14,484

top 67%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #14,484 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on RUST COMBAT | Training

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct16 Oct19 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:18 UTC20d ago – – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUST COMBAT | Training

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST COMBAT | Training

What the server publishes and what was recorded

Address138.124.36.240:28015
Region–
Max players40
Group limit20 max
Wipe schedule–
Last wipe9 Oct 2026, 02:18 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average51 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average142 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average72 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average2 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average17 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RUST COMBAT | Training: what is it?

With too few wipes of RUST COMBAT | Training on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 1 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of RUST COMBAT | Training?

The latest count records RUST COMBAT | Training as offline, last seen 13 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 8 October 2026.

What location has been recorded for RUST COMBAT | Training?

A region is not published by RUST COMBAT | Training. Rust Census does not look up where the machine stands; it shows where a server says it is. At 138.124.36.240:28015 it is addressed.

Which Rust version is RUST COMBAT | Training running?

The version in use on RUST COMBAT | Training is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does RUST COMBAT | Training carry?

The last count for RUST COMBAT | Training was 13 days 21 hours ago; it is offline at present.

What position does RUST COMBAT | Training hold in the server rankings?

For seven-day player hours, RUST COMBAT | Training is ranked #14,484, placing it in the top 67% of all ranked servers.

Lists and tags

Where does RUST COMBAT | Training appear among the Rust Census lists and filters?

These Rust Census lists include RUST COMBAT | Training: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on RUST COMBAT | Training: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts20 (Group limit): Team size is capped at 20; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags RUST COMBAT | Training publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

On RUST COMBAT | Training, what rules and settings are in force?

No gather rate is given in the name of RUST COMBAT | Training. No group exceeds 20 players. combat training is the game mode recorded, aim and PvP practice, loot handed out. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to RUST COMBAT | Training?

You can open the console in Rust with F1 and enter client.connect 138.124.36.240:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts20Group limit Team size is capped at 20.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Gameplay

^cCreative In this sandbox mode there is no gathering; you build what you like.
^dCombat training Practice your aim and PvP here; the loot is handed to you.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.