Statistical profileOffline
TEST
138.124.15.73:28015 checked 12d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,137
top 65%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #14,137 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST
What the server publishes and what was recorded
| Address | 138.124.15.73:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:01 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 9 on average | 8 / 200 |
| [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 7 on average | 3 / 400 |
| Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 3 / 75 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 6 / 100 |
| [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 2 / 400 |
| Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 1 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TEST?
Too few wipes of TEST are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 6 hours.
About the server
Is TEST up, and how well has it held up?
The latest count records TEST as offline, last seen 12 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 17 October 2026.
In which location is TEST based?
No region is published by TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 138.124.15.73:28015 is its address.
On which Rust version does TEST operate?
The version in use on TEST is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on TEST?
At this release TEST is offline, having last been seen 12 days 2 hours ago.
How does TEST compare with other servers in the rankings?
The rank for TEST is #14,137 on seven-day player hours, in the top 65% of ranked servers.
Lists and tags
Where does TEST appear among the Rust Census lists and filters?
These Rust Census lists include TEST: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
The tags on TEST: what do they indicate?
These are the tags TEST publishes for the game's server browser to read: gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp10 (Max players): 10 slots are available; ts0 (Group limit): Teams are disabled on this server; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for TEST?
TEST runs a procedural map, which the game generates.
How is TEST configured, and what rules does it keep?
No gather rate is recorded for TEST in its name. A group limit is not published for this server. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join TEST?
Enter client.connect 138.124.15.73:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0
Game
gmhardcore | Game mode Hardcore is the mode, with its harsher ruleset. |
|---|---|
mp10 | Max players 10 slots are available. |
ts0 | Group limit Teams are disabled on this server. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.