Statistical profileOffline
Pipoka
138.117.194.48:28015 checked 6d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#13,588
top 61%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,588 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on Pipoka
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
11.5 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:45 UTC6d ago | 1 | – | running | 1 |
| Sat 10 Oct, 17:27 UTC19d ago | 1 | – | 12.2 days | 1 |
| Tue 29 Sep, 23:00 UTC29d ago | 1 | held half | 10.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Pipoka
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Pipoka
What the server publishes and what was recorded
| Address | 138.117.194.48:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 21:45 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 283 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 361 / 425 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 902 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 48 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 966 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 781 / 800 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Pipoka: what is it?
No next wipe can be predicted for Pipoka, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 6 days 22 hours ago.
What should you expect on wipe day at Pipoka?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
Is Pipoka up, and how well has it held up?
Pipoka is offline at the time of this release; it was last seen 6 days 21 hours ago. A total of 2 of 168 hours were up over 7 full days, which is 1% of the time. It was first seen by Rust Census on 29 September 2026.
What location has been recorded for Pipoka?
A region is not published by Pipoka. Rust Census does not look up where the machine stands; it shows where a server says it is. At 138.117.194.48:28015 it is addressed.
On which Rust version does Pipoka operate?
The version in use on Pipoka is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Pipoka?
At this release Pipoka is offline, having last been seen 6 days 21 hours ago. Averaged over seven days: 0 players, with a peak of 1.
What position does Pipoka hold in the server rankings?
The rank for Pipoka is #13,588 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Pipoka?
Included in these Rust Census lists is Pipoka: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Pipoka carry?
These are the tags Pipoka publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Pipoka?
The game generates the procedural map on Pipoka.
How is Pipoka configured, and what rules does it keep?
No gather rate is given in the name of Pipoka. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Pipoka?
Enter client.connect 138.117.194.48:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.