Statistical profileOffline
Arena Rust | Tailscale
136.69.171.13:28015 checked 3d ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#10,428
top 47%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #10,428 of all ranked servers, the top 47%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Arena Rust | Tailscale
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:04 UTC3d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Arena Rust | Tailscale
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Arena Rust | Tailscale
What the server publishes and what was recorded
| Address | 136.69.171.13:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 21:17 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Arena Rust | Tailscale wipe, and how often?
The rhythm of Arena Rust | Tailscale's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 22 hours ago.
What should you expect on wipe day at Arena Rust | Tailscale?
Recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of Arena Rust | Tailscale?
Arena Rust | Tailscale is offline at the time of this release; it was last seen 3 days 15 hours ago. A total of 4 of 72 hours were up over 3 full days, which is 6% of the time. The first sighting of it by Rust Census was on 24 October 2026.
In which location is Arena Rust | Tailscale based?
No region is given by Arena Rust | Tailscale. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 136.69.171.13:28015 it is addressed.
What version of Rust has been recorded on Arena Rust | Tailscale?
The version in use on Arena Rust | Tailscale is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Arena Rust | Tailscale?
The last count for Arena Rust | Tailscale was 3 days 15 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 2.
What position does Arena Rust | Tailscale hold in the server rankings?
The rank for Arena Rust | Tailscale is #10,428 on seven-day player hours, in the top 47% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Arena Rust | Tailscale?
Included in these Rust Census lists is Arena Rust | Tailscale: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on Arena Rust | Tailscale: what do they indicate?
Read by the game's server browser, Arena Rust | Tailscale publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Arena Rust | Tailscale?
A procedural map runs on Arena Rust | Tailscale, generated by the game.
How is Arena Rust | Tailscale configured, and what rules does it keep?
No gather rate is recorded for Arena Rust | Tailscale in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Arena Rust | Tailscale?
You can open the console in Rust with F1 and enter client.connect 136.69.171.13:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.