Statistical profileOffline
March 2019 local development
136.59.131.89:28119 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,425
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,425 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on March 2019 local development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:58 UTC2d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of March 2019 local development
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of March 2019 local development
What the server publishes and what was recorded
| Address | 136.59.131.89:28119 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 04:58 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 216 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 13 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 127 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 42 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on March 2019 local development?
With too few wipes of March 2019 local development on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 2 days 23 hours.
How is wipe day run on March 2019 local development?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is March 2019 local development, and is it online now?
The latest count records March 2019 local development as offline, last seen 2 days 23 hours ago. 0 of 48 hours on across the last 2 full days gives an uptime of 0%. First recorded by Rust Census on 25 October 2026.
What location has been recorded for March 2019 local development?
No region is published by March 2019 local development. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 136.59.131.89:28119 it is addressed.
Which Rust version is March 2019 local development running?
This release lists March 2019 local development on Rust network protocol 2153, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for March 2019 local development?
The last count for March 2019 local development was 2 days 23 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is March 2019 local development placed?
For seven-day player hours, March 2019 local development is ranked #15,425, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover March 2019 local development?
Included in these Rust Census lists is March 2019 local development: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.
What is meant by each tag shown on March 2019 local development?
These are the tags March 2019 local development publishes for the game's server browser to read: mp1 (Max players): Slots: 1; v2153 (Protocol): To connect, your game version must match protocol 2153; haaa3cc80 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for March 2019 local development?
A procedural map runs on March 2019 local development, generated by the game.
What settings and rules have been listed for March 2019 local development?
No gather rate is given in the name of March 2019 local development. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
Connecting
How can you connect to March 2019 local development?
Enter client.connect 136.59.131.89:28119 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,v2153,haaa3cc80,stok
Game
mp1 | Max players Slots: 1. |
|---|---|
v2153 | Protocol To connect, your game version must match protocol 2153. |
Other
haaa3cc80 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.