Statistical profileOffline
Lucas's PvE Rust
136.58.60.254:28015 checked 4d ago
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1. Main points
Players now
0/ 4
0% full
7-day average
1
peak 1
Rank
#10,107
top 46%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,107 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Lucas's PvE Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:49 UTC4d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Lucas's PvE Rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Lucas's PvE Rust
What the server publishes and what was recorded
| Address | 136.58.60.254:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 12:49 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 366 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 23 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 39 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 145 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 63 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 66 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Lucas's PvE Rust wipe, and how often?
The rhythm of Lucas's PvE Rust's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 4 days 12 hours ago.
How is wipe day run on Lucas's PvE Rust?
Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
Server record
How reliable is Lucas's PvE Rust, and is it online now?
Lucas's PvE Rust is offline at the time of this release; it was last seen 4 days 8 hours ago. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 October 2026.
What location has been recorded for Lucas's PvE Rust?
No region is given by Lucas's PvE Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 136.58.60.254:28015 is its address.
Which Rust version is Lucas's PvE Rust running?
This release lists Lucas's PvE Rust on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Lucas's PvE Rust carry?
The last count for Lucas's PvE Rust was 4 days 8 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.
What position does Lucas's PvE Rust hold in the server rankings?
The rank for Lucas's PvE Rust is #10,107 on seven-day player hours, in the top 46% of ranked servers.
Tag details
Which Rust Census filters and lists cover Lucas's PvE Rust?
These Rust Census lists include Lucas's PvE Rust: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Lucas's PvE Rust carry?
Read by the game's server browser, Lucas's PvE Rust publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Lucas's PvE Rust?
A procedural map runs on Lucas's PvE Rust, generated by the game.
How is Lucas's PvE Rust configured, and what rules does it keep?
The name of Lucas's PvE Rust carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Lucas's PvE Rust?
Enter client.connect 136.58.60.254:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.