Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,046 players on 11,640 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Lucas's PvE Rust

136.58.34.5:28015 checked 2d ago

Release date
Next release
In five minutes (05:45 UTC)
Source
Live server queries
Server address
136.58.34.5:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

1

peak 1

Rank

#10,334

top 46%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,334 of all ranked servers, the top 46%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Lucas's PvE Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Lucas's PvE Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Lucas's PvE Rust

What the server publishes and what was recorded

Address136.58.34.5:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 12:49 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average244 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average16 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average32 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average120 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average53 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Lucas's PvE Rust: what is it?

Too few wipes of Lucas's PvE Rust are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 4 days 14 hours.

About the server

Is Lucas's PvE Rust up, and how well has it held up?

Lucas's PvE Rust is offline at the time of this release; it was last seen 2 days 21 hours ago. A total of 0 of 48 hours were up over 2 full days, which is 0% of the time. The first sighting of it by Rust Census was on 25 October 2026.

In which location is Lucas's PvE Rust based?

No region is given by Lucas's PvE Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 136.58.34.5:28015 is its address.

What version of Rust has been recorded on Lucas's PvE Rust?

Rust network protocol 2635 and build 168909 on Windows is the version Lucas's PvE Rust runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Lucas's PvE Rust carry?

Lucas's PvE Rust is offline at present; its last recording was 2 days 21 hours ago. This release records a seven-day average of 1 players and a peak of 1.

In the rankings of Rust servers, where is Lucas's PvE Rust placed?

The rank for Lucas's PvE Rust is #10,334 on seven-day player hours, in the top 46% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Lucas's PvE Rust?

These Rust Census lists include Lucas's PvE Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Lucas's PvE Rust: what do they indicate?

These are the tags Lucas's PvE Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Lucas's PvE Rust?

The game generates the procedural map on Lucas's PvE Rust.

How is Lucas's PvE Rust configured, and what rules does it keep?

The name of Lucas's PvE Rust carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Lucas's PvE Rust?

Enter client.connect 136.58.34.5:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players The server holds 4 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.