Statistical profileOffline
My Local Staging Server
136.55.28.158:28015 checked 26d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,314
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #14,314 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on My Local Staging Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:13 UTC27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Local Staging Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Local Staging Server
What the server publishes and what was recorded
| Address | 136.55.28.158:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 22:13 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 616 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 41 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 76 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 316 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 140 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 138 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does My Local Staging Server wipe, and how often?
Too few wipes of My Local Staging Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days have passed since this world was made.
How is wipe day run on My Local Staging Server?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
Is My Local Staging Server up, and how well has it held up?
My Local Staging Server is offline at the time of this release; it was last seen 26 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 22 September 2026.
What location has been recorded for My Local Staging Server?
No region is published by My Local Staging Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 136.55.28.158:28015 is its address.
Which Rust version is My Local Staging Server running?
This release lists My Local Staging Server on Rust network protocol 2634 and build 166427, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for My Local Staging Server?
The last count for My Local Staging Server was 26 days 22 hours ago; it is offline at present.
How does My Local Staging Server compare with other servers in the rankings?
For seven-day player hours, My Local Staging Server is ranked #14,314, placing it in the top 60% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry My Local Staging Server?
The Rust Census lists that My Local Staging Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on My Local Staging Server?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166427 (Build): Game build: 166427; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags My Local Staging Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for My Local Staging Server?
The game generates the procedural map on My Local Staging Server.
On My Local Staging Server, what rules and settings are in force?
The name of My Local Staging Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join My Local Staging Server?
Enter client.connect 136.55.28.158:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166427,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166427 | Build Game build: 166427. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.