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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,011 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DFAM Rust Dev

136.47.25.184:28015 checked 34d ago

Release date
Next release
In five minutes (19:52 UTC)
Source
Live server queries
Server address
136.47.25.184:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,924

top 71%

Last wipe

39d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,924 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 39d ago.

2. Players

Figure 1: Players on DFAM Rust Dev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DFAM Rust Dev

3000 · seed 525252

Map of DFAM Rust Dev

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed525252
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of DFAM Rust Dev

What the server publishes and what was recorded

Address136.47.25.184:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 02:27 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average195 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average114 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average12 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average21 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for DFAM Rust Dev: what is it?

The rhythm of DFAM Rust Dev's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 39 days 23 hours ago.

Server details

Is DFAM Rust Dev up, and how well has it held up?

The latest count records DFAM Rust Dev as offline, last seen 34 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 21 September 2026.

What location has been recorded for DFAM Rust Dev?

No region is published by DFAM Rust Dev. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 136.47.25.184:28015 it is addressed.

On which Rust version does DFAM Rust Dev operate?

The version in use on DFAM Rust Dev is Rust network protocol 2633 and build 164530 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for DFAM Rust Dev?

The last count for DFAM Rust Dev was 34 days 6 hours ago; it is offline at present.

What position does DFAM Rust Dev hold in the server rankings?

For seven-day player hours, DFAM Rust Dev is ranked #15,924, placing it in the top 71% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry DFAM Rust Dev?

The Rust Census lists that DFAM Rust Dev fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on DFAM Rust Dev?

These are the tags DFAM Rust Dev publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on DFAM Rust Dev?

The procedural map on DFAM Rust Dev is generated by the game, measures 3,000 and carries seed 525252. Because one size and seed give one map, RustMaps can display it from this page.

On DFAM Rust Dev, what rules and settings are in force?

No gather rate is recorded for DFAM Rust Dev in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join DFAM Rust Dev?

You can open the console in Rust with F1 and enter client.connect 136.47.25.184:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build Build 164530 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.