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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,961 players on 11,791 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Server Test

136.36.100.238:28015 checked 32d ago

Release date
Next release
In five minutes (21:40 UTC)
Source
Live server queries
Server address
136.36.100.238:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#16,733

top 71%

Last wipe

32d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #16,733 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on Rust Server Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 18:39 UTC32d ago 0 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Server Test

What the server publishes and what was recorded

Address136.36.100.238:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 18:39 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average295 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average101 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust Server Test?

The rhythm of Rust Server Test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 32 days 3 hours.

On Rust Server Test, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Rust Server Test?

The latest count records Rust Server Test as offline, last seen 32 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 20 September 2026.

What location has been recorded for Rust Server Test?

No region is published by Rust Server Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 136.36.100.238:28015 it is addressed.

What version of Rust has been recorded on Rust Server Test?

Rust network protocol 2633 and build 165217 on Windows is the version Rust Server Test runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Rust Server Test?

At this release Rust Server Test is offline, having last been seen 32 days ago.

In the rankings of Rust servers, where is Rust Server Test placed?

For seven-day player hours, Rust Server Test is ranked #16,733, placing it in the top 71% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Rust Server Test?

The Rust Census lists that Rust Server Test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Rust Server Test?

These are the tags Rust Server Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Rust Server Test?

A procedural map runs on Rust Server Test, generated by the game.

How is Rust Server Test configured, and what rules does it keep?

No gather rate is given in the name of Rust Server Test. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Rust Server Test?

You can open the console in Rust with F1 and enter client.connect 136.36.100.238:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.