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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,386 players on 11,795 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

The Gameyard

136.35.214.54:28015 checked 7d ago

Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
136.35.214.54:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,405

top 69%

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,405 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on The Gameyard

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of The Gameyard

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of The Gameyard

What the server publishes and what was recorded

Address136.35.214.54:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 23:41 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on The Gameyard?

Too few wipes of The Gameyard are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 21 hours.

Server details

Is The Gameyard up, and how well has it held up?

Last seen 7 days 21 hours ago, The Gameyard is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 20 October 2026.

What location has been recorded for The Gameyard?

A region is not published by The Gameyard. Rust Census does not look up where the machine stands; it shows where a server says it is. At 136.35.214.54:28015 it is addressed.

On which Rust version does The Gameyard operate?

Rust network protocol 2634 and build 167781 on Windows is the version The Gameyard runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for The Gameyard?

The last count for The Gameyard was 7 days 21 hours ago; it is offline at present.

How does The Gameyard compare with other servers in the rankings?

The rank for The Gameyard is #15,405 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry The Gameyard?

These Rust Census lists include The Gameyard: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on The Gameyard?

Read by the game's server browser, The Gameyard publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for The Gameyard?

The game generates the procedural map on The Gameyard.

On The Gameyard, what rules and settings are in force?

The name of The Gameyard carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to The Gameyard?

You can open the console in Rust with F1 and enter client.connect 136.35.214.54:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.