Statistical profileOnline
Private chill
EU 136.243.90.97:28010 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,419
top 69% · #2593 in EU
Last wipe
25d ago
monthly schedule
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,419 of all ranked servers, the top 69%, and #2593 in EU, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Private chill
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 89% in EU, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Usual gap
4.6 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:13 UTC25d ago | 1 | – | running | 0 |
| Mon 28 Sep, 03:18 UTC30d ago | 1 | halved by day 1 | 4.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Private chill
4000 · seed 1661511402
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1661511402 |
8. Server characteristics
Table 4: Characteristics of Private chill
What the server publishes and what was recorded
| Address | 136.243.90.97:28010 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 18:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 4 / 200 |
| Serverul meu Rust | EU · quad · monthly · 3 on average | 0 / 10 |
| [ESP] RUST ESPAÑA DISOBEY.COM.ES | EU · quad · monthly · 2 on average | 0 / 101 |
| Aqua Rust | Server has migrated | EU · quad · monthly · 2 on average | 0 / 100 |
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 114 on average | 53 / 250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 81 on average | 52 / 375 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Private chill?
Once a month, and only with the force wipe, does Private chill wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 25 days 12 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at Private chill?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of Private chill?
At the latest check, Private chill was online. By its own reported uptime, it restarted about 6 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.
How well does Private chill perform?
Average server fps over the last 48 hours was 5, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 91,360. The peak memory use recorded was 3,700 MB. Players feel low fps and a rising entity count as lag.
In which location is Private chill based?
Its EU tag is how Private chill lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 136.243.90.97:28010 it is addressed.
Which Rust version is Private chill running?
Rust network protocol 2634 and build 167781 on Linux is the version Private chill runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Private chill?
Private chill stands at 0 players from 50 slots in this release. This release gives a seven-day average of 0 players.
How does Private chill compare with other servers in the rankings?
On player hours over the last seven days Private chill stands at #15,419, #2,593 in Europe, in the top 69% of ranked servers. This release places it #629 among quad servers.
Lists and tags
Which Rust Census filters and lists cover Private chill?
These Rust Census lists include Private chill: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What is meant by each tag shown on Private chill?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe are the tags Private chill publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Private chill?
Private chill runs a procedural map of size 4,000 with seed 1661511402, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Private chill, what rules and settings are in force?
No gather rate is recorded for Private chill in its name. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Rust's premium status is required to join. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Private chill?
Enter client.connect 136.243.90.97:28010 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. Rust's premium status is required to join.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,^q,ts4,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts4 | Group limit No team may hold more than 4. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^q | Premium Rust's premium status is required to join. |
|---|---|
^o | Oxide The plugin framework in use is Oxide (uMod). |
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
