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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,563 players on 11,811 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

TDL - TEST SERVER

EU 136.243.50.209:29015 checked 16m ago

biweekly wipes moddedcarbonpve
Release date
Next release
In five minutes (16:10 UTC)
Source
Live server queries
Server address
136.243.50.209:29015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 2

Rank

#6,241

top 28% · #1895 in EU

Last wipe

18d ago

biweekly schedule

Next wipe

8d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,241 of all ranked servers, the top 28%, and #1895 in EU, on player hours over the last seven days.
  • Its current map went up 18d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on TDL - TEST SERVER

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct16 Oct22 Oct28 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

Usual gap

2.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 2hThu 5 Nov, 19:00 UTCForce wipe FW
36d 2hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctFri 9 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:21 UTC14d ago 1 – running 0
Fri 9 Oct, 20:48 UTC18d ago 1 halved by day 1 4 days 0
Thu 17 Sep, 16:58 UTC40d ago 2 halved by day 1 22.2 days 0
Wed 16 Sep, 18:17 UTC41d ago 2 – 0.9 days 0
Tue 15 Sep, 18:00 UTC42d ago 2 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TDL - TEST SERVER

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of TDL - TEST SERVER

What the server publishes and what was recorded

Address136.243.50.209:29015
RegionEU
Max players10
Group limit8, the default
Wipe schedulebiweekly
Last wipe9 Oct 2026, 20:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average275 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average78 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 30 on average32 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average41 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average25 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average31 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for TDL - TEST SERVER: what is it?

Once a month, and only with the force wipe, does TDL - TEST SERVER wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 18 days 19 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on TDL - TEST SERVER?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

About the server

What does the record show for the uptime and current status of TDL - TEST SERVER?

TDL - TEST SERVER is online at the time of this release. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is TDL - TEST SERVER based?

With its EU tag, TDL - TEST SERVER lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 136.243.50.209:29015 it is addressed.

Which Rust version is TDL - TEST SERVER running?

The version in use on TDL - TEST SERVER is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on TDL - TEST SERVER?

TDL - TEST SERVER stands at 0 players from 10 slots in this release. Averaged over seven days: 0 players, with a peak of 2.

What position does TDL - TEST SERVER hold in the server rankings?

This release ranks TDL - TEST SERVER at #6,241 for seven-day player hours, #1,895 in Europe, inside the top 28% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry TDL - TEST SERVER?

These Rust Census lists include TDL - TEST SERVER: EU Rust servers: the regional count, Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on TDL - TEST SERVER carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): There is no player combat here; the danger comes from the world; ^r (Roleplay): This is a roleplay server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): In the server browser it appears under Europe are the tags TDL - TEST SERVER publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

How is TDL - TEST SERVER configured, and what rules does it keep?

The name of TDL - TEST SERVER carries no gather rate. The group cap stands at 8 players, the default for the game. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join TDL - TEST SERVER?

Enter client.connect 136.243.50.209:29015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,^z,^y,^p,^b,^r,EU,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.
^rRoleplay This is a roleplay server.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.