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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,606 players on 11,691 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Private!

EU 136.243.135.46:28070 checked 9m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (00:40 UTC)
Source
Live server queries
Server address
136.243.135.46:28070
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#5,456

top 25% · #1795 in EU

Last wipe

3d ago

monthly schedule

Next wipe

2d 16h

Fri 30 Oct, 16:50 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,456 of all ranked servers, the top 25%, and #1795 in EU, on player hours over the last seven days.
  • Its current map went up 3d ago; the next wipe is expected Friday 30 October, 16:50 UTC, every 3 days 1 hours.

2. Players

Figure 1: Players on Private!

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246801:0010:0019:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Friday 30 October, 16:50 UTC, in 2d 16h. Every 3 days 1 hours · medium confidence

Usual gap

3.1 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

33%

else halves by day 1.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 16hFri 30 Oct, 16:50 UTCOwn schedule
5d 17hMon 2 Nov, 18:18 UTCOwn schedule
8d 18hThu 5 Nov, 19:00 UTCForce wipe FW
11d 20hSun 8 Nov, 21:13 UTCOwn schedule
14d 21hWed 11 Nov, 22:41 UTCOwn schedule
17d 23hSun 15 Nov, 00:08 UTCOwn schedule
21d 0hWed 18 Nov, 01:36 UTCOwn schedule
24d 2hSat 21 Nov, 03:03 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctWed 21 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:55 UTC3d ago 2 – running 1
Wed 21 Oct, 11:49 UTC6d ago 2 held half 3.1 days 0
Sun 18 Oct, 14:10 UTC9d ago 2 halved by day 1 2.9 days 1
Thu 15 Oct, 12:43 UTC12d ago 3 halved by day 2 3.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Private!

3500 · seed 260308643

Map of Private!

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed260308643
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Private!

What the server publishes and what was recorded

Address136.243.135.46:28070
RegionEU
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe24 Oct 2026, 13:55 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average45 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 60 on average68 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average101 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Private!?

A wipe on Private! has come about every 3.1 days in recent times. Friday 30 October at 16:50 UTC is the date of its next wipe. The present world dates from 3 days 10 hours. Its tags carry a monthly wipe schedule.

On Private!, what happens on wipe day?

Recent wipes drew an average peak of 2 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The fall below half came by day 1.5 in those cases where it did not hold.

Server record

How reliable is Private!, and is it online now?

At the latest check, Private! was online. About 3 days 9 hours ago is when it last restarted, according to the uptime it reports. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. The first sighting of it by Rust Census was on 15 October 2026.

How well does Private! perform?

Over the last 48 hours, server fps averaged 5; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 66,001. Memory use reached 2,891 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Private!?

In Europe Private! lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 136.243.135.46:28070 it is addressed.

Which Rust version is Private! running?

This release lists Private! on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Private!?

Private! stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 2.

In the rankings of Rust servers, where is Private! placed?

On player hours over the last seven days Private! stands at #5,456, #1,795 in Europe, in the top 25% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Private!?

These Rust Census lists include Private!: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meanings do the tags on Private! carry?

Read by the game's server browser, Private! publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Private!?

Private! runs a procedural map of size 3,500 with seed 260308643, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Private!?

No gather rate is recorded for Private! in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Private!?

Enter client.connect 136.243.135.46:28070 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.