Statistical profileOnline
Private!
EU 136.243.135.46:28070 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,456
top 25% · #1795 in EU
Last wipe
3d ago
monthly schedule
Next wipe
2d 16h
Fri 30 Oct, 16:50 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,456 of all ranked servers, the top 25%, and #1795 in EU, on player hours over the last seven days.
- Its current map went up 3d ago; the next wipe is expected Friday 30 October, 16:50 UTC, every 3 days 1 hours.
2. Players
Figure 1: Players on Private!
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterna steady gap
Next wipe Friday 30 October, 16:50 UTC, in 2d 16h. Every 3 days 1 hours · medium confidence
Usual gap
3.1 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
33%
else halves by day 1.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 16h | Fri 30 Oct, 16:50 UTC | Own schedule |
| 5d 17h | Mon 2 Nov, 18:18 UTC | Own schedule |
| 8d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 20h | Sun 8 Nov, 21:13 UTC | Own schedule |
| 14d 21h | Wed 11 Nov, 22:41 UTC | Own schedule |
| 17d 23h | Sun 15 Nov, 00:08 UTC | Own schedule |
| 21d 0h | Wed 18 Nov, 01:36 UTC | Own schedule |
| 24d 2h | Sat 21 Nov, 03:03 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:55 UTC3d ago | 2 | – | running | 1 |
| Wed 21 Oct, 11:49 UTC6d ago | 2 | held half | 3.1 days | 0 |
| Sun 18 Oct, 14:10 UTC9d ago | 2 | halved by day 1 | 2.9 days | 1 |
| Thu 15 Oct, 12:43 UTC12d ago | 3 | halved by day 2 | 3.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Private!
3500 · seed 260308643
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 260308643 |
8. Server characteristics
Table 4: Characteristics of Private!
What the server publishes and what was recorded
| Address | 136.243.135.46:28070 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 24 Oct 2026, 13:55 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 45 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 7 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 60 on average | 68 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 59 on average | 101 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Private!?
A wipe on Private! has come about every 3.1 days in recent times. Friday 30 October at 16:50 UTC is the date of its next wipe. The present world dates from 3 days 10 hours. Its tags carry a monthly wipe schedule.
On Private!, what happens on wipe day?
Recent wipes drew an average peak of 2 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The fall below half came by day 1.5 in those cases where it did not hold.
Server record
How reliable is Private!, and is it online now?
At the latest check, Private! was online. About 3 days 9 hours ago is when it last restarted, according to the uptime it reports. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. The first sighting of it by Rust Census was on 15 October 2026.
How well does Private! perform?
Over the last 48 hours, server fps averaged 5; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 66,001. Memory use reached 2,891 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Private!?
In Europe Private! lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 136.243.135.46:28070 it is addressed.
Which Rust version is Private! running?
This release lists Private! on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Private!?
Private! stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 2.
In the rankings of Rust servers, where is Private! placed?
On player hours over the last seven days Private! stands at #5,456, #1,795 in Europe, in the top 25% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Private!?
These Rust Census lists include Private!: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on Private! carry?
Read by the game's server browser, Private! publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Private!?
Private! runs a procedural map of size 3,500 with seed 260308643, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Private!?
No gather rate is recorded for Private! in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Private!?
Enter client.connect 136.243.135.46:28070 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
