Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,552 players on 11,688 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LocalServer

136.175.178.6:28015 checked 2d ago

pve
Release date
Next release
In five minutes (15:30 UTC)
Source
Live server queries
Server address
136.175.178.6:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak 1

Rank

#14,367

top 65%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,367 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on LocalServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LocalServer

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LocalServer

What the server publishes and what was recorded

Address136.175.178.6:28015
Region– · au1
Max players10
Group limitnot published
Wipe schedule–
Last wipe25 Oct 2026, 15:16 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average13 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average19 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average11 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average11 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average3 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does LocalServer wipe, and how often?

Too few wipes of LocalServer are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 19 hours ago.

About the server

What does the record show for the uptime and current status of LocalServer?

Last seen 2 days 19 hours ago, LocalServer is offline in this release. Of the 48 hours in the last 2 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 25 October 2026.

What location has been recorded for LocalServer?

A region is not published by LocalServer, and its region code is au1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 136.175.178.6:28015 it is addressed.

Which Rust version is LocalServer running?

This release lists LocalServer on Rust network protocol 2583 and build 110006, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for LocalServer?

At this release LocalServer is offline, having last been seen 2 days 19 hours ago. This release records a seven-day average of 0 players and a peak of 1.

What position does LocalServer hold in the server rankings?

The rank for LocalServer is #14,367 on seven-day player hours, in the top 65% of ranked servers.

Tag details

Where does LocalServer appear among the Rust Census lists and filters?

These Rust Census lists include LocalServer: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last 3 days.

Which meanings do the tags on LocalServer carry?

These are the tags LocalServer publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; v2583 (Protocol): To connect, your game version must match protocol 2583; cs110006 (Build): Game build: 110006; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): Recorded region code: au1; ^p (PvE): PvE: players do not fight each other, and the world is the danger. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for LocalServer?

The game generates the procedural map on LocalServer.

How is LocalServer configured, and what rules does it keep?

The name of LocalServer carries no gather rate. Group limits are not published here. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join LocalServer?

Enter client.connect 136.175.178.6:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
v2583Protocol To connect, your game version must match protocol 2583.
cs110006Build Game build: 110006.
ptrakNetworking The network layer is RakNet, the game's standard.
$rau1Region code Recorded region code: au1.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.