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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,386 players on 11,795 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

FuckEAC Test Server

136.169.243.81:28015 checked 11d ago

Release date
Next release
In five minutes (12:55 UTC)
Source
Live server queries
Server address
136.169.243.81:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#12,998

top 60%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #12,998 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on FuckEAC Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

4.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:57 UTC20d ago 1 – running 0
Sat 3 Oct, 16:45 UTC25d ago 1 held half 4.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of FuckEAC Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of FuckEAC Test Server

What the server publishes and what was recorded

Address136.169.243.81:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 11:57 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on FuckEAC Test Server?

Too few wipes of FuckEAC Test Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 20 days 9 hours ago.

On FuckEAC Test Server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

How reliable is FuckEAC Test Server, and is it online now?

FuckEAC Test Server is offline at the time of this release; it was last seen 11 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 3 October 2026.

Which location does FuckEAC Test Server run from?

No region is given by FuckEAC Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 136.169.243.81:28015 is its address.

On which Rust version does FuckEAC Test Server operate?

This release lists FuckEAC Test Server on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does FuckEAC Test Server carry?

The last count for FuckEAC Test Server was 11 days 8 hours ago; it is offline at present.

What position does FuckEAC Test Server hold in the server rankings?

The rank for FuckEAC Test Server is #12,998 on seven-day player hours, in the top 60% of ranked servers.

Tag details

Which Rust Census filters and lists cover FuckEAC Test Server?

The Rust Census lists that FuckEAC Test Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on FuckEAC Test Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags FuckEAC Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for FuckEAC Test Server?

The game generates the procedural map on FuckEAC Test Server.

How is FuckEAC Test Server configured, and what rules does it keep?

No gather rate is given in the name of FuckEAC Test Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.

Join details

What is the way to join FuckEAC Test Server?

Enter client.connect 136.169.243.81:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.