Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,437 players on 11,810 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SquadAI test stand (private)

136.169.211.140:28015 checked 29d ago

Release date
Next release
In five minutes (08:21 UTC)
Source
Live server queries
Server address
136.169.211.140:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,892

top 71%

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,892 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on SquadAI test stand (private)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SquadAI test stand (private)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of SquadAI test stand (private)

What the server publishes and what was recorded

Address136.169.211.140:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 08:10 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average573 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

When does SquadAI test stand (private) wipe, and how often?

Too few wipes of SquadAI test stand (private) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 29 days 12 hours ago.

Server record

How reliable is SquadAI test stand (private), and is it online now?

The latest count records SquadAI test stand (private) as offline, last seen 29 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 29 September 2026.

In which location is SquadAI test stand (private) based?

No region is published by SquadAI test stand (private). Rust Census does not look up where the machine stands; it shows where a server says it is. 136.169.211.140:28015 is its address.

What version of Rust has been recorded on SquadAI test stand (private)?

This release lists SquadAI test stand (private) on Rust network protocol 2632 and build 161125, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for SquadAI test stand (private)?

At this release SquadAI test stand (private) is offline, having last been seen 29 days 12 hours ago.

In the rankings of Rust servers, where is SquadAI test stand (private) placed?

The rank for SquadAI test stand (private) is #16,892 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry SquadAI test stand (private)?

The Rust Census lists that SquadAI test stand (private) fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on SquadAI test stand (private)?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs161125 (Build): Build 161125 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags SquadAI test stand (private) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for SquadAI test stand (private)?

A procedural map runs on SquadAI test stand (private), generated by the game.

What settings and rules have been listed for SquadAI test stand (private)?

No gather rate is recorded for SquadAI test stand (private) in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join SquadAI test stand (private)?

Enter client.connect 136.169.211.140:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2632Protocol Protocol 2632 is required; a different version cannot join.
cs161125Build Build 161125 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.