Statistical profileOffline
My Server Name
136.169.210.18:28015 checked 20d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,679
top 62%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #13,679 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:38 UTC20d ago | 1 | – | running | 1 |
| Sun 4 Oct, 07:19 UTC24d ago | 1 | held half | 3.4 days | 0 |
| Sat 3 Oct, 15:42 UTC24d ago | 1 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 136.169.210.18:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 16:38 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 609 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 389 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 38 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 47 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 157 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 84 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for My Server Name: what is it?
My Server Name wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 20 days 18 hours.
On My Server Name, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
What does the record show for the uptime and current status of My Server Name?
My Server Name is offline at the time of this release; it was last seen 20 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 3 October 2026.
Which location does My Server Name run from?
No region is published by My Server Name. Rust Census does not look up where the machine stands; it shows where a server says it is. 136.169.210.18:28015 is its address.
Which Rust version is My Server Name running?
Rust network protocol 2634 and build 167058 on Windows is the version My Server Name runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on My Server Name?
The last count for My Server Name was 20 days 16 hours ago; it is offline at present.
What position does My Server Name hold in the server rankings?
For seven-day player hours, My Server Name is ranked #13,679, placing it in the top 62% of all ranked servers.
Tag details
Which Rust Census filters and lists cover My Server Name?
The Rust Census lists that My Server Name fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Server Name carry?
These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on My Server Name?
A procedural map runs on My Server Name, generated by the game.
How is My Server Name configured, and what rules does it keep?
The name of My Server Name carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to My Server Name?
Enter client.connect 136.169.210.18:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167058 | Build Game build: 167058. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.