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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,471 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

136.148.212.206:28015 checked 12d ago

Release date
Next release
In five minutes (10:30 UTC)
Source
Live server queries
Server address
136.148.212.206:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 15

7% full

7-day average

0

peak –

Rank

#12,917

top 60%

Last wipe

25d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
  • It ranks #12,917 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct6 Oct10 Oct15 Oct19 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 9 OctThu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:52 UTC19d ago 1 – running 1
Thu 8 Oct, 18:52 UTC20d ago 1 – 1 days 1
Sat 3 Oct, 21:49 UTC25d ago – – 4.9 days 1
Fri 2 Oct, 17:02 UTC26d ago 1 – 1.2 days 1
Fri 2 Oct, 09:55 UTC26d ago 1 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address136.148.212.206:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 21:49 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average176 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does nameserver wipe, and how often?

No next wipe can be predicted for nameserver, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 25 days 4 hours ago.

What should you expect on wipe day at nameserver?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 10 hours after it began.

Server details

Is nameserver up, and how well has it held up?

nameserver is offline at the time of this release; it was last seen 12 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 2 October 2026.

What location has been recorded for nameserver?

A region is not published by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 136.148.212.206:28015 it is addressed.

What version of Rust has been recorded on nameserver?

Rust network protocol 2634 and build 167398 on Windows is the version nameserver runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for nameserver?

The last count for nameserver was 12 days 15 hours ago; it is offline at present.

In the rankings of Rust servers, where is nameserver placed?

For seven-day player hours, nameserver is ranked #12,917, placing it in the top 60% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover nameserver?

The Rust Census lists that nameserver fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on nameserver?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags nameserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for nameserver?

The game generates the procedural map on nameserver.

How is nameserver configured, and what rules does it keep?

No gather rate is recorded for nameserver in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join nameserver?

Enter client.connect 136.148.212.206:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build The server runs game build 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.