Statistical profileOnline
CRUSTY TRAINING
135.148.252.164:24003 checked 14m ago
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1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 2 slots.
- It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on CRUSTY TRAINING
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:48 UTC22d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of CRUSTY TRAINING
What the server publishes and what was recorded
| Address | 135.148.252.164:24003 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 20:48 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 175 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 209 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 627 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 734 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 572 / 625 |
10. Quick answers
From the figures on this page.
Wipe details
When does CRUSTY TRAINING wipe, and how often?
The rhythm of CRUSTY TRAINING's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 1 hours have passed since this world was made.
On CRUSTY TRAINING, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 47 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of CRUSTY TRAINING?
This release records CRUSTY TRAINING as online. The uptime it reports puts the last restart at about 2 days 1 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 29 September 2026.
How well does CRUSTY TRAINING perform?
Average server fps over the last 48 hours was 190, with a low of 53. Buildings, deployables and everything else in the world took the entity count to 68,856. Memory use reached 3,618 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for CRUSTY TRAINING?
No region is given by CRUSTY TRAINING. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 135.148.252.164:24003 is its address.
Which Rust version is CRUSTY TRAINING running?
This release lists CRUSTY TRAINING on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on CRUSTY TRAINING?
CRUSTY TRAINING stands at 0 players from 2 slots in this release. The seven-day average for this server is 0 players.
How does CRUSTY TRAINING compare with other servers in the rankings?
For seven-day player hours, CRUSTY TRAINING is ranked #15,276, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover CRUSTY TRAINING?
The Rust Census lists that CRUSTY TRAINING fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on CRUSTY TRAINING?
These are the tags CRUSTY TRAINING publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for CRUSTY TRAINING?
Size 3,500 and seed 4500: that is the procedural map on CRUSTY TRAINING, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is CRUSTY TRAINING configured, and what rules does it keep?
No gather rate is recorded for CRUSTY TRAINING in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join CRUSTY TRAINING?
Enter client.connect 135.148.252.164:24003 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.