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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,677 players on 11,911 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Training Grounds (No PvP & No Raids)

135.148.151.8:60425 checked 13m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (20:20 UTC)
Source
Live server queries
Server address
135.148.151.8:60425
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

24d ago

monthly schedule

Next wipe

7d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 24d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust Training Grounds (No PvP & No Raids)

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020021:0006:0015:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Training Grounds (No PvP & No Raids)

6000 · seed 811061009

Map of Rust Training Grounds (No PvP & No Raids)

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed811061009
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Training Grounds (No PvP & No Raids)

What the server publishes and what was recorded

Address135.148.151.8:60425
Region–
Max players20
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Oct 2026, 20:21 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average14 / 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average9 / 50
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4 / 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average7 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average5 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does Rust Training Grounds (No PvP & No Raids) wipe, and how often?

From the force wipe, the next wipe of Rust Training Grounds (No PvP & No Raids) is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 24 days. Its tags carry a monthly wipe schedule.

About the server

How reliable is Rust Training Grounds (No PvP & No Raids), and is it online now?

This release records Rust Training Grounds (No PvP & No Raids) as online. The uptime it reports puts the last restart at about 5 days 1 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 4 October 2026.

How well does Rust Training Grounds (No PvP & No Raids) perform?

Over the last 48 hours, server fps averaged 136; the lowest reading was 74. The world carried up to 204,452 entities, including buildings, deployables and all else. The peak memory use recorded was 5,203 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does Rust Training Grounds (No PvP & No Raids) run from?

A region is not published by Rust Training Grounds (No PvP & No Raids). Rust Census does not look up where the machine stands; it shows where a server says it is. At 135.148.151.8:60425 it is addressed.

Which Rust version is Rust Training Grounds (No PvP & No Raids) running?

The version in use on Rust Training Grounds (No PvP & No Raids) is Rust network protocol 2635 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Rust Training Grounds (No PvP & No Raids) carry?

At counting time Rust Training Grounds (No PvP & No Raids) recorded 0 players across 20 slots. The seven-day average for this server is 0 players.

How does Rust Training Grounds (No PvP & No Raids) compare with other servers in the rankings?

For seven-day player hours, Rust Training Grounds (No PvP & No Raids) is ranked #15,323, placing it in the top 69% of all ranked servers.

Tag details

Where does Rust Training Grounds (No PvP & No Raids) appear among the Rust Census lists and filters?

The Rust Census lists that Rust Training Grounds (No PvP & No Raids) fits are: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed, Rust creative servers: live figures and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Rust Training Grounds (No PvP & No Raids)?

Read by the game's server browser, Rust Training Grounds (No PvP & No Raids) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Rust Training Grounds (No PvP & No Raids)?

The procedural map on Rust Training Grounds (No PvP & No Raids) is generated by the game, measures 6,000 and carries seed 811061009. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Rust Training Grounds (No PvP & No Raids), what rules and settings are in force?

No gather rate is given in the name of Rust Training Grounds (No PvP & No Raids). The group cap stands at 8 players, the default for the game. It runs combat training, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Rust Training Grounds (No PvP & No Raids)?

You can open the console in Rust with F1 and enter client.connect 135.148.151.8:60425; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,^m,^c,^d,^p,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players 20 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^cCreative In this sandbox mode there is no gathering; you build what you like.
^dCombat training This is a training server: practise aim and PvP with loot handed to you.
^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.