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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,491 players on 11,867 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

135.148.151.135:28015 checked 12m ago

biweekly wipes moddedcarbonpve
Release date
Next release
In five minutes (20:15 UTC)
Source
Live server queries
Server address
135.148.151.135:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 100

2% full

7-day average

1

peak 6

Rank

#2,869

top 13%

Last wipe

12d ago

biweekly schedule

Next wipe

8d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 2% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #2,869 of all ranked servers, the top 13%, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020021:0006:0015:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

9

players, last three wipes

Crowd held

0%

else halves by day 10

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 22hThu 5 Nov, 19:00 UTCForce wipe FW
15d 21hThu 12 Nov, 17:23 UTCOwn schedule
36d 22hThu 3 Dec, 19:00 UTCForce wipe FW
43d 21hThu 10 Dec, 17:23 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:23 UTC12d ago 10 – running 0
Thu 1 Oct, 17:49 UTC FW26d ago 8 halved by day 12 14 days 0
Thu 17 Sep, 17:41 UTC40d ago 9 halved by day 8 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Falkors Retreat |PVE|Raidable Bases|Skill Tree|

4500 · seed 1532180907

Map of Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1532180907
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Falkors Retreat |PVE|Raidable Bases|Skill Tree|

What the server publishes and what was recorded

Address135.148.151.135:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:23 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome To Falkors Retreat 3x PVE Increased Gather Rates 3x components and Scrap Long days and short nights Skip Nights Easy, Medium, Hard, Expert, and Nightmare raids Skill Tree Leaderboard Whole Base Workbench So much more!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average246 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 232 on average342 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average116 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average27 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 54 on average45 / 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average69 / 100

11. Quick answers

From the figures on this page.

Wipe records

When does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe, and how often?

Wipes on Falkors Retreat |PVE|Raidable Bases|Skill Tree| follow a rhythm of every 4 weeks on Thursday at 17:23 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 12 days 2 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

An average of 9 players attended at peak across recent wipes. On the latest wipe, 7 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 10 in those cases where it did not hold.

Server record

Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| up, and how well has it held up?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| is online at the time of this release. About 8 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.

Does Falkors Retreat |PVE|Raidable Bases|Skill Tree| hold a steady frame rate and connection?

Average server fps over the last 48 hours was 151, with a low of 120. The world carried up to 135,771 entities, including buildings, deployables and all else. Up to 5,023 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

No region is published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 135.148.151.135:28015 it is addressed.

Which Rust version is Falkors Retreat |PVE|Raidable Bases|Skill Tree| running?

Rust network protocol 2635 and build 168909 on Linux is the version Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The present count is 2 players on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, out of 100 slots. Averaged over seven days: 1 players, with a peak of 6. Over the past 48 hours the highest average fell at 01:00 UTC: 3 players.

What position does Falkors Retreat |PVE|Raidable Bases|Skill Tree| hold in the server rankings?

For seven-day player hours, Falkors Retreat |PVE|Raidable Bases|Skill Tree| is ranked #2,869, placing it in the top 13% of all ranked servers.

Tags, lists

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| appear among the Rust Census lists and filters?

The Rust Census lists that Falkors Retreat |PVE|Raidable Bases|Skill Tree| fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

These are the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The procedural map on Falkors Retreat |PVE|Raidable Bases|Skill Tree| is generated by the game, measures 4,500 and carries seed 1532180907. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Falkors Retreat |PVE|Raidable Bases|Skill Tree| configured, and what rules does it keep?

No gather rate is recorded for Falkors Retreat |PVE|Raidable Bases|Skill Tree| in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

You can open the console in Rust with F1 and enter client.connect 135.148.151.135:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/QnjvHtNnBQ.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.