Statistical profileOnline
Falkors Retreat |PVE|Raidable Bases|Skill Tree|
135.148.151.135:28015 checked 12m ago
Connect to this server
1. Main points
Players now
2/ 100
2% full
7-day average
1
peak 6
Rank
#2,869
top 13%
Last wipe
12d ago
biweekly schedule
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 2 players on it, 2% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #2,869 of all ranked servers, the top 13%, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Falkors Retreat |PVE|Raidable Bases|Skill Tree|
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
9
players, last three wipes
Crowd held
0%
else halves by day 10
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 21h | Thu 12 Nov, 17:23 UTC | Own schedule |
| 36d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 21h | Thu 10 Dec, 17:23 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:23 UTC12d ago | 10 | – | running | 0 |
| Thu 1 Oct, 17:49 UTC FW26d ago | 8 | halved by day 12 | 14 days | 0 |
| Thu 17 Sep, 17:41 UTC40d ago | 9 | halved by day 8 | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Falkors Retreat |PVE|Raidable Bases|Skill Tree|
4500 · seed 1532180907
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1532180907 |
8. Server characteristics
Table 4: Characteristics of Falkors Retreat |PVE|Raidable Bases|Skill Tree|
What the server publishes and what was recorded
| Address | 135.148.151.135:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome To Falkors Retreat 3x PVE Increased Gather Rates 3x components and Scrap Long days and short nights Skip Nights Easy, Medium, Hard, Expert, and Nightmare raids Skill Tree Leaderboard Whole Base Workbench So much more!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 243 on average | 246 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 232 on average | 342 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 95 on average | 116 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 27 / 200 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 54 on average | 45 / 250 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 69 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
When does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe, and how often?
Wipes on Falkors Retreat |PVE|Raidable Bases|Skill Tree| follow a rhythm of every 4 weeks on Thursday at 17:23 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 12 days 2 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.
How is wipe day run on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
An average of 9 players attended at peak across recent wipes. On the latest wipe, 7 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 10 in those cases where it did not hold.
Server record
Is Falkors Retreat |PVE|Raidable Bases|Skill Tree| up, and how well has it held up?
Falkors Retreat |PVE|Raidable Bases|Skill Tree| is online at the time of this release. About 8 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.
Does Falkors Retreat |PVE|Raidable Bases|Skill Tree| hold a steady frame rate and connection?
Average server fps over the last 48 hours was 151, with a low of 120. The world carried up to 135,771 entities, including buildings, deployables and all else. Up to 5,023 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
No region is published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 135.148.151.135:28015 it is addressed.
Which Rust version is Falkors Retreat |PVE|Raidable Bases|Skill Tree| running?
Rust network protocol 2635 and build 168909 on Linux is the version Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
The present count is 2 players on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, out of 100 slots. Averaged over seven days: 1 players, with a peak of 6. Over the past 48 hours the highest average fell at 01:00 UTC: 3 players.
What position does Falkors Retreat |PVE|Raidable Bases|Skill Tree| hold in the server rankings?
For seven-day player hours, Falkors Retreat |PVE|Raidable Bases|Skill Tree| is ranked #2,869, placing it in the top 13% of all ranked servers.
Tags, lists
Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| appear among the Rust Census lists and filters?
The Rust Census lists that Falkors Retreat |PVE|Raidable Bases|Skill Tree| fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
These are the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
The procedural map on Falkors Retreat |PVE|Raidable Bases|Skill Tree| is generated by the game, measures 4,500 and carries seed 1532180907. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Falkors Retreat |PVE|Raidable Bases|Skill Tree| configured, and what rules does it keep?
No gather rate is recorded for Falkors Retreat |PVE|Raidable Bases|Skill Tree| in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
You can open the console in Rust with F1 and enter client.connect 135.148.151.135:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/QnjvHtNnBQ.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.