Statistical profileOnline
Stumpy's development
135.148.150.49:60409 checked 12m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,179
top 50%
Last wipe
10d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,179 of all ranked servers, the top 50%, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Stumpy's development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 3h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 01:23 UTC10d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Stumpy's development
What the server publishes and what was recorded
| Address | 135.148.150.49:60409 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 19 Oct 2026, 01:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 40 / 100 |
| Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 5 / 100 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 5 / 200 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 8 / 50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 5 / 40 |
| [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 2 on average | 12 / 35 |
10. Quick answers
From the figures on this page.
Wipe details
When does Stumpy's development wipe, and how often?
Once a month, and only with the force wipe, does Stumpy's development wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 10 days 14 hours. Its tags carry a monthly wipe schedule.
How is wipe day run on Stumpy's development?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 3 hours after it began.
About the server
What does the record show for the uptime and current status of Stumpy's development?
This release records Stumpy's development as online. By its own reported uptime, it restarted about 2 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Stumpy's development show?
The figures for the last 48 hours give an average of 210 server fps and a minimum of 127. The world carried up to 48,806 entities, including buildings, deployables and all else. Up to 2,358 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Stumpy's development based?
No region is published by Stumpy's development. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 135.148.150.49:60409 is its address.
Which Rust version is Stumpy's development running?
The version in use on Stumpy's development is Rust network protocol 2635 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Stumpy's development?
At counting time Stumpy's development recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Stumpy's development placed?
For seven-day player hours, Stumpy's development is ranked #11,179, placing it in the top 50% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Stumpy's development?
The Rust Census lists that Stumpy's development fits are: Modded Rust servers, counted, Rust build servers: listed and Roleplay servers: the listed count. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Stumpy's development?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): The server is run for roleplay; ^k (Build server): This is a builds server, for base practice and design; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Stumpy's development publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Stumpy's development?
Stumpy's development runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Stumpy's development, what rules and settings are in force?
No gather rate is recorded for Stumpy's development in its name. The default applies: groups are capped at 8 players. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Stumpy's development?
Enter client.connect 135.148.150.49:60409 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|---|
^k | Build server This is a builds server, for base practice and design. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.