Statistical profileOnline
cybrancee
135.148.150.27:60404 checked 11m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
19d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,284 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 19d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on cybrancee
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:08 UTC19d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of cybrancee
What the server publishes and what was recorded
| Address | 135.148.150.27:60404 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 10 Oct 2026, 15:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 106 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 53 / 200 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 82 / 400 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 158 on average | 35 / 350 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 124 on average | 145 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 48 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does cybrancee wipe, and how often?
A monthly force wipe is the sole occasion on which cybrancee wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 19 days 10 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at cybrancee?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
How reliable is cybrancee, and is it online now?
cybrancee is online at the time of this release. The uptime it reports puts the last restart at about 13 days 12 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
What does the performance record of cybrancee show?
The figures for the last 48 hours give an average of 225 server fps and a minimum of 188. The world carried up to 30,156 entities, including buildings, deployables and all else. The peak memory use recorded was 2,552 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for cybrancee?
No region is published by cybrancee. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 135.148.150.27:60404 it is addressed.
Which Rust version is cybrancee running?
This release lists cybrancee on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on cybrancee?
At counting time cybrancee recorded 0 players across 100 slots. Averaged across seven days, the count is 0 players.
How does cybrancee compare with other servers in the rankings?
For seven-day player hours, cybrancee is ranked #15,284, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover cybrancee?
The Rust Census lists that cybrancee fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on cybrancee: what do they indicate?
These are the tags cybrancee publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for cybrancee?
Size 2,500 and seed 1: that is the procedural map on cybrancee, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On cybrancee, what rules and settings are in force?
The name of cybrancee carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join cybrancee?
Enter client.connect 135.148.150.27:60404 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.