Statistical profileOnline
[US] Viking Solo PvE
135.148.15.213:23975 checked 12m ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#6,513
top 29%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 75 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,513 of all ranked servers, the top 29%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on [US] Viking Solo PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:10 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 16:25 UTC13d ago | 1 | halved by day 4 | 8.3 days | 0 |
| Sun 11 Oct, 19:31 UTC17d ago | 2 | held half | 3.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [US] Viking Solo PvE
What the server publishes and what was recorded
| Address | 135.148.15.213:23975 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 00:10 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 13 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 11 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 2 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 11 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 5 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 3 / 90 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [US] Viking Solo PvE: what is it?
Wipes on [US] Viking Solo PvE fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 5 days 15 hours have passed since this world was made.
How is wipe day run on [US] Viking Solo PvE?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 4.
About the server
Is [US] Viking Solo PvE up, and how well has it held up?
At the latest check, [US] Viking Solo PvE was online. About 25 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 11 October 2026.
What does the performance record of [US] Viking Solo PvE show?
Over the last 48 hours, server fps averaged 226; the lowest reading was 130. Buildings, deployables and everything else in the world took the entity count to 48,378. Up to 3,375 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is [US] Viking Solo PvE based?
Pointing to North America is [US] Viking Solo PvE's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 135.148.15.213:23975 it is addressed.
Which Rust version is [US] Viking Solo PvE running?
The version in use on [US] Viking Solo PvE is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on [US] Viking Solo PvE?
At counting time [US] Viking Solo PvE recorded 0 players across 75 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 13:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is [US] Viking Solo PvE placed?
The rank for [US] Viking Solo PvE is #6,513 on seven-day player hours, in the top 29% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [US] Viking Solo PvE?
Included in these Rust Census lists is [US] Viking Solo PvE: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on [US] Viking Solo PvE carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags [US] Viking Solo PvE publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for [US] Viking Solo PvE?
Size 3,000 and seed 31337: that is the procedural map on [US] Viking Solo PvE, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for [US] Viking Solo PvE?
No gather rate is given in the name of [US] Viking Solo PvE. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join [US] Viking Solo PvE?
Enter client.connect 135.148.15.213:23975 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players 75 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.