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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,101 players on 11,642 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

1000x | Cross Rust | Weekly

135.148.15.102:23565 checked 9m ago

1000x moddedoxide
Release date
Next release
In five minutes (04:10 UTC)
Source
Live server queries
Server address
135.148.15.102:23565
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,270

top 69%

Last wipe

23d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,270 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on 1000x | Cross Rust | Weekly

Players now and over time, UTC

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040005:0014:0000:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

4.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 6 OctMon 5 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:38 UTC23d ago 1 – running 0
Mon 5 Oct, 22:46 UTC24d ago 1 – 1 days 0
Mon 28 Sep, 01:10 UTC32d ago 2 halved by day 3 7.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 1000x | Cross Rust | Weekly

3000 · seed 1218474365

Map of 1000x | Cross Rust | Weekly

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1218474365
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 1000x | Cross Rust | Weekly

What the server publishes and what was recorded

Address135.148.15.102:23565
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 21:45 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AfterWork | x1000 | RUEU · groups of 8+ · 1000x · weekly · 5 on average3 / 50
PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]groups of 36+ · 1000x · 3 on average3 / 250
The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASESgroups of 8+ · 1000x · 2 on average3 / 50
[US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average0 / 100
[DE] Battlearena x1000 #Kit #Zombies and more ...groups of 8+ · 1000x · 1 on average0 / 16
LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob NA · groups of 8+ · 1000x · weekly · 1 on average1 / 50

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for 1000x | Cross Rust | Weekly: what is it?

Wipes on 1000x | Cross Rust | Weekly fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 6 hours.

On 1000x | Cross Rust | Weekly, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 3.

Server details

How reliable is 1000x | Cross Rust | Weekly, and is it online now?

1000x | Cross Rust | Weekly is online at the time of this release. About 2 days 18 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 28 September 2026.

What does the performance record of 1000x | Cross Rust | Weekly show?

Over the last 48 hours, server fps averaged 196; the lowest reading was 120. Buildings, deployables and everything else in the world took the entity count to 47,272. Memory use reached 3,820 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does 1000x | Cross Rust | Weekly run from?

No region is given by 1000x | Cross Rust | Weekly. Rust Census does not look up where the machine stands; it shows where a server says it is. At 135.148.15.102:23565 it is addressed.

Which Rust version is 1000x | Cross Rust | Weekly running?

The version in use on 1000x | Cross Rust | Weekly is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does 1000x | Cross Rust | Weekly carry?

At counting time 1000x | Cross Rust | Weekly recorded 0 players across 40 slots. Averaged across seven days, the count is 0 players.

How does 1000x | Cross Rust | Weekly compare with other servers in the rankings?

For seven-day player hours, 1000x | Cross Rust | Weekly is ranked #15,270, placing it in the top 69% of all ranked servers.

Tag details

Where does 1000x | Cross Rust | Weekly appear among the Rust Census lists and filters?

These Rust Census lists include 1000x | Cross Rust | Weekly: Rust servers with a rate above 10x and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

What is meant by each tag shown on 1000x | Cross Rust | Weekly?

These are the tags 1000x | Cross Rust | Weekly publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for 1000x | Cross Rust | Weekly?

Size 3,000 and seed 1218474365: that is the procedural map on 1000x | Cross Rust | Weekly, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On 1000x | Cross Rust | Weekly, what rules and settings are in force?

A gather rate of 1000x is recorded for 1000x | Cross Rust | Weekly in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

Connecting

How can you connect to 1000x | Cross Rust | Weekly?

Enter client.connect 135.148.15.102:23565 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.