Statistical profileOnline
Demon Legends | Rust | Wiped 17/26 | No Decay
135.148.137.32:60433 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,378
top 42%
Last wipe
14d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,378 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Demon Legends | Rust | Wiped 17/26 | No Decay
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Demon Legends | Rust | Wiped 17/26 | No Decay
2500 · seed 789340099
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 789340099 |
8. Server characteristics
Table 3: Characteristics of Demon Legends | Rust | Wiped 17/26 | No Decay
What the server publishes and what was recorded
| Address | 135.148.137.32:60433 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 15 Oct 2026, 07:40 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 51 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 76 on average | 108 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 73 on average | 218 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 69 on average | 358 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Demon Legends | Rust | Wiped 17/26 | No Decay: what is it?
An estimate from the force wipe gives the next wipe of Demon Legends | Rust | Wiped 17/26 | No Decay. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 14 days 12 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Server details
How reliable is Demon Legends | Rust | Wiped 17/26 | No Decay, and is it online now?
Demon Legends | Rust | Wiped 17/26 | No Decay is online at the time of this release. The uptime it reports puts the last restart at about 5 days 1 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 15 October 2026.
Does Demon Legends | Rust | Wiped 17/26 | No Decay hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 230; the lowest reading was 53. Buildings, deployables and everything else in the world took the entity count to 29,375. Memory use reached 4,829 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does Demon Legends | Rust | Wiped 17/26 | No Decay run from?
A region is not published by Demon Legends | Rust | Wiped 17/26 | No Decay. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 135.148.137.32:60433 is its address.
What version of Rust has been recorded on Demon Legends | Rust | Wiped 17/26 | No Decay?
Rust network protocol 2635 and build 167781 on Linux is the version Demon Legends | Rust | Wiped 17/26 | No Decay runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Demon Legends | Rust | Wiped 17/26 | No Decay?
Demon Legends | Rust | Wiped 17/26 | No Decay stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 1.
How does Demon Legends | Rust | Wiped 17/26 | No Decay compare with other servers in the rankings?
For seven-day player hours, Demon Legends | Rust | Wiped 17/26 | No Decay is ranked #9,378, placing it in the top 42% of all ranked servers.
Lists and tags
Where does Demon Legends | Rust | Wiped 17/26 | No Decay appear among the Rust Census lists and filters?
The Rust Census lists that Demon Legends | Rust | Wiped 17/26 | No Decay fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Demon Legends | Rust | Wiped 17/26 | No Decay: what do they indicate?
Read by the game's server browser, Demon Legends | Rust | Wiped 17/26 | No Decay publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Demon Legends | Rust | Wiped 17/26 | No Decay?
The procedural map on Demon Legends | Rust | Wiped 17/26 | No Decay is generated by the game, measures 2,500 and carries seed 789340099. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Demon Legends | Rust | Wiped 17/26 | No Decay?
No gather rate is recorded for Demon Legends | Rust | Wiped 17/26 | No Decay in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Demon Legends | Rust | Wiped 17/26 | No Decay?
Enter client.connect 135.148.137.32:60433 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.