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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,501 players on 11,744 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Helios Development Server

135.148.137.143:60415 checked 11m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (01:20 UTC)
Source
Live server queries
Server address
135.148.137.143:60415
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 100

2% full

7-day average

0

peak 4

Rank

#4,600

top 21%

Last wipe

5h ago

monthly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 2% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #4,600 of all ranked servers, the top 21%, on player hours over the last seven days.
  • Its current map went up 5h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Helios Development Server

Players now and over time, UTC

AveragePeakWipe
0123402:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 20:12 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 20:12 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:12 UTC5h ago – – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Helios Development Server

2000 · seed 1

Map of Helios Development Server

Table 3: The world

As the server publishes it

MapProcedural Map
Size2000
Seed1
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Helios Development Server

What the server publishes and what was recorded

Address135.148.137.143:60415
Region–
Max players100
Group limit40 max
Wipe schedulemonthly
Last wipe29 Oct 2026, 20:12 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average40 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 79 on average27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 76 on average41 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 73 on average86 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Helios Development Server wipe, and how often?

Once a month, and only with the force wipe, does Helios Development Server wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 5 hours. A monthly wipe schedule is published in its tags.

About the server

How reliable is Helios Development Server, and is it online now?

At the latest check, Helios Development Server was online. About 3 hours ago is when it last restarted, according to the uptime it reports. A total of 119 of 120 hours were up over 5 full days, which is 99% of the time. It was first seen by Rust Census on 24 October 2026.

What does the performance record of Helios Development Server show?

Average server fps over the last 48 hours was 237, with a low of 225. Buildings, deployables and everything else in the world took the entity count to 35,497. Memory use reached 2,189 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Helios Development Server?

No region is given by Helios Development Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 135.148.137.143:60415 is its address.

On which Rust version does Helios Development Server operate?

This release lists Helios Development Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Helios Development Server?

The present count is 2 players on Helios Development Server, out of 100 slots. Averaged over seven days: 0 players, with a peak of 4. An average of 2 players was recorded at 21:00 UTC, the busiest hour of the last 48.

What position does Helios Development Server hold in the server rankings?

For seven-day player hours, Helios Development Server is ranked #4,600, placing it in the top 21% of all ranked servers.

Tags, lists

Where does Helios Development Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is Helios Development Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What is meant by each tag shown on Helios Development Server?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts40 (Group limit): No team may hold more than 40; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Helios Development Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Helios Development Server?

Helios Development Server runs a procedural map of size 2,000 with seed 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Helios Development Server, what rules and settings are in force?

No gather rate is given in the name of Helios Development Server. 40 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to Helios Development Server?

Enter client.connect 135.148.137.143:60415 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts40,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts40Group limit No team may hold more than 40.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.