Statistical profileOffline
Local Staging Test Server
135.136.58.207:28015 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,848
top 72%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,848 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Local Staging Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local Staging Test Server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local Staging Test Server
What the server publishes and what was recorded
| Address | 135.136.58.207:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 21:01 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 656 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 439 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 44 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 47 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 179 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 108 / 125 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Local Staging Test Server?
The rhythm of Local Staging Test Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 14 hours have passed since this world was made.
About the server
Is Local Staging Test Server up, and how well has it held up?
Last seen 19 days 20 hours ago, Local Staging Test Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 8 October 2026.
What location has been recorded for Local Staging Test Server?
No region is given by Local Staging Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 135.136.58.207:28015 it is addressed.
On which Rust version does Local Staging Test Server operate?
This release lists Local Staging Test Server on Rust network protocol 2634 and build 167312, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Local Staging Test Server carry?
At this release Local Staging Test Server is offline, having last been seen 19 days 20 hours ago.
In the rankings of Rust servers, where is Local Staging Test Server placed?
For seven-day player hours, Local Staging Test Server is ranked #15,848, placing it in the top 72% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Local Staging Test Server?
The Rust Census lists that Local Staging Test Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Local Staging Test Server carry?
These are the tags Local Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167312 (Build): The server runs game build 167312; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
On Local Staging Test Server, what rules and settings are in force?
No gather rate is recorded for Local Staging Test Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Local Staging Test Server?
Enter client.connect 135.136.58.207:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167312,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167312 | Build The server runs game build 167312. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.