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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,217 players on 11,710 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Staging Test Server

135.136.58.207:28015 checked 19d ago

Release date
Next release
In five minutes (16:00 UTC)
Source
Live server queries
Server address
135.136.58.207:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,848

top 72%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,848 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Local Staging Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Staging Test Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Staging Test Server

What the server publishes and what was recorded

Address135.136.58.207:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 21:01 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average656 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average439 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average44 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average179 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108 / 125

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Local Staging Test Server?

The rhythm of Local Staging Test Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 14 hours have passed since this world was made.

About the server

Is Local Staging Test Server up, and how well has it held up?

Last seen 19 days 20 hours ago, Local Staging Test Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 8 October 2026.

What location has been recorded for Local Staging Test Server?

No region is given by Local Staging Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 135.136.58.207:28015 it is addressed.

On which Rust version does Local Staging Test Server operate?

This release lists Local Staging Test Server on Rust network protocol 2634 and build 167312, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Local Staging Test Server carry?

At this release Local Staging Test Server is offline, having last been seen 19 days 20 hours ago.

In the rankings of Rust servers, where is Local Staging Test Server placed?

For seven-day player hours, Local Staging Test Server is ranked #15,848, placing it in the top 72% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Local Staging Test Server?

The Rust Census lists that Local Staging Test Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Staging Test Server carry?

These are the tags Local Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167312 (Build): The server runs game build 167312; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

On Local Staging Test Server, what rules and settings are in force?

No gather rate is recorded for Local Staging Test Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Local Staging Test Server?

Enter client.connect 135.136.58.207:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167312,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players 5 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167312Build The server runs game build 167312.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.