Statistical profileOnline
Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.
NA 135.131.173.223:28015 checked 12m ago
Connect to this server
1. Main points
Players now
2/ 50
4% full
7-day average
0
peak 3
Rank
#5,719
top 26% · #941 in NA
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 2 players on it, 4% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,719 of all ranked servers, the top 26%, and #941 in NA, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
67%
else halves by day 7
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:51 UTC8d ago | 2 | – | running | 0 |
| Sun 4 Oct, 19:38 UTC24d ago | 1 | halved by day 7 | 16.2 days | 0 |
| Thu 1 Oct, 16:11 UTC27d ago | 0 | – | 3.1 days | 0 |
| Tue 22 Sep, 15:59 UTC36d ago | 3 | held half | 9 days | 0 |
| Fri 18 Sep, 18:49 UTC40d ago | 3 | held half | 3.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.
What the server publishes and what was recorded
| Address | 135.131.173.223:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 02:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Rust server in Boise ID. Raiding zombie hordes, Recyclers on oil rigs and cargo ships. Instant crafting. Stack sizes increased. 10x HQM out of the furnace. One second crate unlock. Fast cooking and refining. Locks on helis and horses. Vehicle Shop with AH64 Apaches, AH69 Ground Pounders and more. Discord: https://discord.gg/zUjJytbZAd
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 226 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 114 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 48 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 34 on average | 26 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 40 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.: what is it?
Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 8 days 2 hours have passed since this world was made.
On Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 67% of cases. The fall below half came by day 7 in those cases where it did not hold.
Server details
Is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. up, and how well has it held up?
This release records Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. as online. The uptime it reports puts the last restart at about 2 days ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
Does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 62; the lowest reading was 53. The world carried up to 136,180 entities, including buildings, deployables and all else. Memory use reached 5,039 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. based?
With its NA tag, Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 135.131.173.223:28015 is its address.
On which Rust version does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. operate?
This release lists Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
The present count is 2 players on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., out of 50 slots. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. placed?
On player hours over the last seven days Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. stands at #5,719, #941 in North America, in the top 26% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
The Rust Census lists that Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. fits are: Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The server browser files this server under North America are the tags Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
The name of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
You can open the console in Rust with F1 and enter client.connect 135.131.173.223:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/zUjJytbZAd.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.