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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,298 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

R20 PUID-PGID test

134.255.252.61:28015 checked 32d ago

vanilla
Release date
Next release
In five minutes (10:23 UTC)
Source
Live server queries
Server address
134.255.252.61:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,611

top 71%

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,611 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on R20 PUID-PGID test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of R20 PUID-PGID test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of R20 PUID-PGID test

What the server publishes and what was recorded

Address134.255.252.61:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 10:13 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average238 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average159 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does R20 PUID-PGID test wipe, and how often?

Too few wipes of R20 PUID-PGID test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 32 days 14 hours have passed since this world was made.

Server details

How reliable is R20 PUID-PGID test, and is it online now?

The latest count records R20 PUID-PGID test as offline, last seen 32 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 26 September 2026.

In which location is R20 PUID-PGID test based?

A region is not published by R20 PUID-PGID test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 134.255.252.61:28015 it is addressed.

On which Rust version does R20 PUID-PGID test operate?

This release lists R20 PUID-PGID test on Rust network protocol 2633 and build 165217, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does R20 PUID-PGID test carry?

At this release R20 PUID-PGID test is offline, having last been seen 32 days 14 hours ago.

What position does R20 PUID-PGID test hold in the server rankings?

For seven-day player hours, R20 PUID-PGID test is ranked #16,611, placing it in the top 71% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry R20 PUID-PGID test?

These Rust Census lists include R20 PUID-PGID test: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on R20 PUID-PGID test carry?

Read by the game's server browser, R20 PUID-PGID test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for R20 PUID-PGID test?

R20 PUID-PGID test runs a procedural map, which the game generates.

How is R20 PUID-PGID test configured, and what rules does it keep?

The name of R20 PUID-PGID test carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join R20 PUID-PGID test?

You can open the console in Rust with F1 and enter client.connect 134.255.252.61:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.