Statistical profileOffline
4Netplayers Rust Server 44
134.255.222.127:22100 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on 4Netplayers Rust Server 44
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:58 UTC7d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 4Netplayers Rust Server 44
4000 · seed 1234567890
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1234567890 |
8. Server characteristics
Table 3: Characteristics of 4Netplayers Rust Server 44
What the server publishes and what was recorded
| Address | 134.255.222.127:22100 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 16:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 276 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 737 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 818 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 651 / 725 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on 4Netplayers Rust Server 44?
With too few wipes of 4Netplayers Rust Server 44 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 7 days 4 hours ago.
What should you expect on wipe day at 4Netplayers Rust Server 44?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
Server details
Is 4Netplayers Rust Server 44 up, and how well has it held up?
The latest count records 4Netplayers Rust Server 44 as offline, last seen 5 days 12 hours ago. 41 of 168 hours on across the last 7 full days gives an uptime of 24%. First recorded by Rust Census on 13 September 2026.
What location has been recorded for 4Netplayers Rust Server 44?
No region is published by 4Netplayers Rust Server 44. Rust Census does not look up where the machine stands; it shows where a server says it is. At 134.255.222.127:22100 it is addressed.
What version of Rust has been recorded on 4Netplayers Rust Server 44?
Rust network protocol 2635 and build 168909 on Linux is the version 4Netplayers Rust Server 44 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does 4Netplayers Rust Server 44 carry?
The last count for 4Netplayers Rust Server 44 was 5 days 12 hours ago; it is offline at present. The seven-day average for this server is 0 players.
How does 4Netplayers Rust Server 44 compare with other servers in the rankings?
For seven-day player hours, 4Netplayers Rust Server 44 is ranked #15,268, placing it in the top 68% of all ranked servers.
Lists and tags
Where does 4Netplayers Rust Server 44 appear among the Rust Census lists and filters?
The Rust Census lists that 4Netplayers Rust Server 44 fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on 4Netplayers Rust Server 44?
These are the tags 4Netplayers Rust Server 44 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on 4Netplayers Rust Server 44?
4Netplayers Rust Server 44 runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for 4Netplayers Rust Server 44?
No gather rate is recorded for 4Netplayers Rust Server 44 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join 4Netplayers Rust Server 44?
Enter client.connect 134.255.222.127:22100 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.