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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,865 players on 11,882 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

PVE the world

134.19.177.236:26295 checked 8m ago

biweekly wipes moddedcarbonpve
Release date
Next release
In five minutes (16:35 UTC)
Source
Live server queries
Server address
134.19.177.236:26295
First recorded
19 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

27d ago

biweekly schedule

Next wipe

1h

Thu 29 Oct, 18:23 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 29 October, 18:23 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on PVE the world

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 18:23 UTC, in 1h. Its biweekly schedule tag · low confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1hThu 29 Oct, 18:23 UTCOwn schedule
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
14d 1hThu 12 Nov, 18:23 UTCOwn schedule
28d 1hThu 26 Nov, 18:23 UTCOwn schedule
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW
42d 1hThu 10 Dec, 18:23 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PVE the world

3500 · seed 1293617689

Map of PVE the world

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1293617689
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of PVE the world

What the server publishes and what was recorded

Address134.19.177.236:26295
Region–
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe1 Oct 2026, 18:23 UTC
Hostname–
First seen19 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

PvE server with friendly community. 5000 size map, kits, teleports (/home /tpr /outpost /bandit), backpacks, skills and events. Map wipe every 2 weeks. Full wipe every month. VIP available in the store.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average174 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average305 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average60 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average64 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average79 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average28 / 250

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on PVE the world?

As its schedule cannot be confirmed from the few wipes of PVE the world on record, the prediction follows its tag. On Thursday 29 October at 18:23 UTC the next wipe is expected. This world was generated 27 days 22 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On PVE the world, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

What does the record show for the uptime and current status of PVE the world?

This release records PVE the world as online. By its own reported uptime, it restarted about 2 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 19 September 2026.

How well does PVE the world perform?

Over the last 48 hours, server fps averaged 58; the lowest reading was 35. The world carried up to 66,432 entities, including buildings, deployables and all else. Up to 3,074 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is PVE the world based?

No region is given by PVE the world. Rust Census does not look up where the machine stands; it shows where a server says it is. 134.19.177.236:26295 is its address.

What version of Rust has been recorded on PVE the world?

This release lists PVE the world on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on PVE the world?

At counting time PVE the world recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.

What position does PVE the world hold in the server rankings?

For seven-day player hours, PVE the world is ranked #15,341, placing it in the top 69% of all ranked servers.

Tags, lists

Where does PVE the world appear among the Rust Census lists and filters?

The Rust Census lists that PVE the world fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on PVE the world carry?

Read by the game's server browser, PVE the world publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on PVE the world?

Size 3,500 and seed 1293617689: that is the procedural map on PVE the world, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is PVE the world configured, and what rules does it keep?

The name of PVE the world carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to PVE the world?

You can open the console in Rust with F1 and enter client.connect 134.19.177.236:26295; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/Ccgms7xDME.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.