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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,621 players on 11,897 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustServer_14097

133.88.123.22:28015 checked 20d ago

Release date
Next release
In five minutes (19:30 UTC)
Source
Live server queries
Server address
133.88.123.22:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,831

top 72%

Last wipe

37d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,831 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on RustServer_14097

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep27 Sep1 Oct6 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_14097

3000 · seed 27806

Map of RustServer_14097

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed27806
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_14097

What the server publishes and what was recorded

Address133.88.123.22:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 12:43 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average454 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average985 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average43 / 250

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RustServer_14097: what is it?

Too few wipes of RustServer_14097 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 37 days 5 hours ago.

Server record

What does the record show for the uptime and current status of RustServer_14097?

The latest count records RustServer_14097 as offline, last seen 20 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 22 September 2026.

What location has been recorded for RustServer_14097?

No region is given by RustServer_14097. Rust Census does not look up where the machine stands; it shows where a server says it is. At 133.88.123.22:28015 it is addressed.

On which Rust version does RustServer_14097 operate?

This release lists RustServer_14097 on Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does RustServer_14097 carry?

The last count for RustServer_14097 was 20 days 22 hours ago; it is offline at present.

In the rankings of Rust servers, where is RustServer_14097 placed?

The rank for RustServer_14097 is #15,831 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover RustServer_14097?

Included in these Rust Census lists is RustServer_14097: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RustServer_14097?

Read by the game's server browser, RustServer_14097 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on RustServer_14097?

The procedural map on RustServer_14097 is generated by the game, measures 3,000 and carries seed 27806. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for RustServer_14097?

No gather rate is recorded for RustServer_14097 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to RustServer_14097?

Enter client.connect 133.88.123.22:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.