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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,455 players on 11,892 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_2604

133.88.121.242:28015 checked 9m ago

Release date
Next release
In five minutes (19:05 UTC)
Source
Live server queries
Server address
133.88.121.242:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#13,662

top 61%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #13,662 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on RustServer_2604

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:09 UTC25d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer_2604

3000 · seed 20682

Map of RustServer_2604

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed20682
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_2604

What the server publishes and what was recorded

Address133.88.121.242:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 21:09 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average315 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average430 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average958 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average988 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RustServer_2604: what is it?

With too few wipes of RustServer_2604 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 21 hours have passed since this world was made.

On RustServer_2604, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is RustServer_2604, and is it online now?

At the latest check, RustServer_2604 was online. The uptime it reports puts the last restart at about 5 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does RustServer_2604 hold a steady frame rate and connection?

Average server fps over the last 48 hours was 86, with a low of 56. Buildings, deployables and everything else in the world took the entity count to 45,129. Memory use reached 2,293 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does RustServer_2604 run from?

No region is published by RustServer_2604. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 133.88.121.242:28015 is its address.

On which Rust version does RustServer_2604 operate?

Rust network protocol 2635 and build 168909 on Linux is the version RustServer_2604 runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for RustServer_2604?

At counting time RustServer_2604 recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2.

How does RustServer_2604 compare with other servers in the rankings?

For seven-day player hours, RustServer_2604 is ranked #13,662, placing it in the top 61% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover RustServer_2604?

The Rust Census lists that RustServer_2604 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RustServer_2604?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags RustServer_2604 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on RustServer_2604?

Size 3,000 and seed 20682: that is the procedural map on RustServer_2604, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is RustServer_2604 configured, and what rules does it keep?

No gather rate is recorded for RustServer_2604 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join RustServer_2604?

You can open the console in Rust with F1 and enter client.connect 133.88.121.242:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.