Statistical profileOnline
RustServer_2604
133.88.121.242:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#13,662
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #13,662 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on RustServer_2604
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:09 UTC25d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_2604
What the server publishes and what was recorded
| Address | 133.88.121.242:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 21:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 315 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 430 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 958 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 988 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RustServer_2604: what is it?
With too few wipes of RustServer_2604 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 21 hours have passed since this world was made.
On RustServer_2604, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is RustServer_2604, and is it online now?
At the latest check, RustServer_2604 was online. The uptime it reports puts the last restart at about 5 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does RustServer_2604 hold a steady frame rate and connection?
Average server fps over the last 48 hours was 86, with a low of 56. Buildings, deployables and everything else in the world took the entity count to 45,129. Memory use reached 2,293 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does RustServer_2604 run from?
No region is published by RustServer_2604. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 133.88.121.242:28015 is its address.
On which Rust version does RustServer_2604 operate?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_2604 runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for RustServer_2604?
At counting time RustServer_2604 recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2.
How does RustServer_2604 compare with other servers in the rankings?
For seven-day player hours, RustServer_2604 is ranked #13,662, placing it in the top 61% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover RustServer_2604?
The Rust Census lists that RustServer_2604 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on RustServer_2604?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags RustServer_2604 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on RustServer_2604?
Size 3,000 and seed 20682: that is the procedural map on RustServer_2604, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is RustServer_2604 configured, and what rules does it keep?
No gather rate is recorded for RustServer_2604 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join RustServer_2604?
You can open the console in Rust with F1 and enter client.connect 133.88.121.242:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.