Statistical profileOnline
RustServer_5018
133.88.106.75:28015 checked 8m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 6
Rank
#3,899
top 17%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #3,899 of all ranked servers, the top 17%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on RustServer_5018
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
6
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 23:48 UTC5d ago | 6 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_5018
What the server publishes and what was recorded
| Address | 133.88.106.75:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 23:48 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 383 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 463 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 983 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RustServer_5018?
Too few wipes of RustServer_5018 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 5 days 17 hours have passed since this world was made.
What should you expect on wipe day at RustServer_5018?
An average of 6 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 31 hours after it began.
Server details
What does the record show for the uptime and current status of RustServer_5018?
RustServer_5018 is online at the time of this release. About 5 days 15 hours ago is when it last restarted, according to the uptime it reports. A total of 119 of 120 hours were up over 5 full days, which is 99% of the time. The first sighting of it by Rust Census was on 23 October 2026.
What does the performance record of RustServer_5018 show?
The figures for the last 48 hours give an average of 105 server fps and a minimum of 65. The world carried up to 50,943 entities, including buildings, deployables and all else. Memory use reached 2,535 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is RustServer_5018 based?
No region is published by RustServer_5018. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 133.88.106.75:28015 it is addressed.
Which Rust version is RustServer_5018 running?
The version in use on RustServer_5018 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for RustServer_5018?
The present count is 0 players on RustServer_5018, out of 50 slots. Averaged over seven days: 1 players, with a peak of 6. An average of 3 players was recorded at 10:00 UTC, the busiest hour of the last 48.
What position does RustServer_5018 hold in the server rankings?
For seven-day player hours, RustServer_5018 is ranked #3,899, placing it in the top 17% of all ranked servers.
Tag details
Where does RustServer_5018 appear among the Rust Census lists and filters?
The Rust Census lists that RustServer_5018 fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RustServer_5018 carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags RustServer_5018 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for RustServer_5018?
RustServer_5018 runs a procedural map of size 3,000 with seed 22314, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for RustServer_5018?
The name of RustServer_5018 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to RustServer_5018?
Enter client.connect 133.88.106.75:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.