Statistical profileOnline
PvE|Prvt|RustServer_4991
133.117.73.235:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#11,195
top 50%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,195 of all ranked servers, the top 50%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on PvE|Prvt|RustServer_4991
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC28d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of PvE|Prvt|RustServer_4991
What the server publishes and what was recorded
| Address | 133.117.73.235:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 63 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 20 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 46 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 3 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 21 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 16 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does PvE|Prvt|RustServer_4991 wipe, and how often?
Too few wipes of PvE|Prvt|RustServer_4991 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 28 days have passed since this world was made.
How is wipe day run on PvE|Prvt|RustServer_4991?
An average of 2 players attended at peak across recent wipes. 14 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of PvE|Prvt|RustServer_4991?
This release records PvE|Prvt|RustServer_4991 as online. The uptime it reports puts the last restart at about 6 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of PvE|Prvt|RustServer_4991 show?
Over the last 48 hours, server fps averaged 50; the lowest reading was 36. The world carried up to 111,942 entities, including buildings, deployables and all else. Up to 4,338 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does PvE|Prvt|RustServer_4991 run from?
No region is published by PvE|Prvt|RustServer_4991. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 133.117.73.235:28015 it is addressed.
Which Rust version is PvE|Prvt|RustServer_4991 running?
Rust network protocol 2635 and build 168909 on Linux is the version PvE|Prvt|RustServer_4991 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does PvE|Prvt|RustServer_4991 carry?
At counting time PvE|Prvt|RustServer_4991 recorded 0 players across 5 slots. This release records a seven-day average of 0 players and a peak of 1.
How does PvE|Prvt|RustServer_4991 compare with other servers in the rankings?
For seven-day player hours, PvE|Prvt|RustServer_4991 is ranked #11,195, placing it in the top 50% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry PvE|Prvt|RustServer_4991?
Included in these Rust Census lists is PvE|Prvt|RustServer_4991: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is meant by each tag shown on PvE|Prvt|RustServer_4991?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world are the tags PvE|Prvt|RustServer_4991 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on PvE|Prvt|RustServer_4991?
The procedural map on PvE|Prvt|RustServer_4991 is generated by the game, measures 4,500 and carries seed 8762. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for PvE|Prvt|RustServer_4991?
No gather rate is recorded for PvE|Prvt|RustServer_4991 in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to PvE|Prvt|RustServer_4991?
Enter client.connect 133.117.73.235:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.