Statistical profileOnline
[ASIA] Logic - Weekly | Biweekly BP | Skins
132.226.191.134:28015 checked 13m ago
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1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 2
Rank
#3,084
top 14%
Last wipe
6d ago
weekly schedule
Next wipe
12h
Fri 30 Oct, 14:40 UTC
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #3,084 of all ranked servers, the top 14%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Friday 30 October, 14:40 UTC, every Friday at 14:40 UTC.
2. Players
Figure 1: Players on [ASIA] Logic - Weekly | Biweekly BP | Skins
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 14:40 UTC, in 12h. Every Friday at 14:40 UTC · medium confidence
Usual gap
7 days
between real wipes
On rhythm
75%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 1.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 12h | Fri 30 Oct, 14:40 UTC | Own schedule |
| 6d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 7d 12h | Fri 6 Nov, 14:40 UTC | Own schedule |
| 14d 12h | Fri 13 Nov, 14:40 UTC | Own schedule |
| 21d 12h | Fri 20 Nov, 14:40 UTC | Own schedule |
| 28d 12h | Fri 27 Nov, 14:40 UTC | Own schedule |
| 34d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 35d 12h | Fri 4 Dec, 14:40 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC6d ago | 2 | – | running | 1 |
| Fri 16 Oct, 14:41 UTC13d ago | 3 | held half | 7 days | 1 |
| Fri 9 Oct, 14:38 UTC20d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 17:43 UTC FW28d ago | 7 | halved by day 2 | 7.9 days | 1 |
| Sat 26 Sep, 18:50 UTC33d ago | 14 | halved by day 1 | 5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [ASIA] Logic - Weekly | Biweekly BP | Skins
4500 · seed 2066625285
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 2066625285 |
8. Server characteristics
Table 4: Characteristics of [ASIA] Logic - Weekly | Biweekly BP | Skins
What the server publishes and what was recorded
| Address | 132.226.191.134:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:40 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Vanilla Rust. Map wipe Friday 20:00 IST. Blueprints every other Friday. Forced wipe first Thursday; that Friday is skipped. 4500 map, 100 slots, max team 8. No VIP or pay-to-win. No cheating, hate speech, or impersonation. /help and /wipe in chat.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 140 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 1 / 550 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 79 on average | 42 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 1 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 20 / 150 |
| 『小世界』10.28号新开/多人/萌新入门服 | EA · groups of 30+ · weekly · 30 on average | 1 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
When does [ASIA] Logic - Weekly | Biweekly BP | Skins wipe, and how often?
The wipe rhythm of [ASIA] Logic - Weekly | Biweekly BP | Skins is every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is the date of its next wipe. This world was generated 6 days 11 hours ago. A weekly wipe schedule is published in its tags.
How is wipe day run on [ASIA] Logic - Weekly | Biweekly BP | Skins?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 17 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 1.5.
Server record
Is [ASIA] Logic - Weekly | Biweekly BP | Skins up, and how well has it held up?
This release records [ASIA] Logic - Weekly | Biweekly BP | Skins as online. By its own reported uptime, it restarted about 6 days 9 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 26 September 2026.
Does [ASIA] Logic - Weekly | Biweekly BP | Skins hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 70; the lowest reading was 56. Buildings, deployables and everything else in the world took the entity count to 121,690. Up to 6,306 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is [ASIA] Logic - Weekly | Biweekly BP | Skins based?
Pointing to Asia is [ASIA] Logic - Weekly | Biweekly BP | Skins's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 132.226.191.134:28015 is its address.
Which Rust version is [ASIA] Logic - Weekly | Biweekly BP | Skins running?
The version in use on [ASIA] Logic - Weekly | Biweekly BP | Skins is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [ASIA] Logic - Weekly | Biweekly BP | Skins?
At counting time [ASIA] Logic - Weekly | Biweekly BP | Skins recorded 1 players across 100 slots. Averaged over seven days: 1 players, with a peak of 2. An average of 1 players was recorded at 02:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is [ASIA] Logic - Weekly | Biweekly BP | Skins placed?
For seven-day player hours, [ASIA] Logic - Weekly | Biweekly BP | Skins is ranked #3,084, placing it in the top 14% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover [ASIA] Logic - Weekly | Biweekly BP | Skins?
Included in these Rust Census lists is [ASIA] Logic - Weekly | Biweekly BP | Skins: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by each tag shown on [ASIA] Logic - Weekly | Biweekly BP | Skins?
Read by the game's server browser, [ASIA] Logic - Weekly | Biweekly BP | Skins publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for [ASIA] Logic - Weekly | Biweekly BP | Skins?
Size 4,500 and seed 2066625285: that is the procedural map on [ASIA] Logic - Weekly | Biweekly BP | Skins, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [ASIA] Logic - Weekly | Biweekly BP | Skins, what rules and settings are in force?
No gather rate is recorded for [ASIA] Logic - Weekly | Biweekly BP | Skins in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Plugins on it number Carbon. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join [ASIA] Logic - Weekly | Biweekly BP | Skins?
Enter client.connect 132.226.191.134:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/Z5wmE6akMm.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^y | Carbon Carbon, a plugin framework, is installed. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.