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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,904 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[ASIA] Logic - Weekly | Biweekly BP | Skins

132.226.191.134:28015 checked 13m ago

weekly wipes vanillacarbon
Release date
Next release
In five minutes (01:35 UTC)
Source
Live server queries
Server address
132.226.191.134:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 100

1% full

7-day average

1

peak 2

Rank

#3,084

top 14%

Last wipe

6d ago

weekly schedule

Next wipe

12h

Fri 30 Oct, 14:40 UTC

Main points

  • There were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #3,084 of all ranked servers, the top 14%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Friday 30 October, 14:40 UTC, every Friday at 14:40 UTC.

2. Players

Figure 1: Players on [ASIA] Logic - Weekly | Biweekly BP | Skins

Players now and over time, UTC

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510002:0011:0021:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 12h. Every Friday at 14:40 UTC · medium confidence

Usual gap

7 days

between real wipes

On rhythm

75%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

50%

else halves by day 1.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
12hFri 30 Oct, 14:40 UTCOwn schedule
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
7d 12hFri 6 Nov, 14:40 UTCOwn schedule
14d 12hFri 13 Nov, 14:40 UTCOwn schedule
21d 12hFri 20 Nov, 14:40 UTCOwn schedule
28d 12hFri 27 Nov, 14:40 UTCOwn schedule
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW
35d 12hFri 4 Dec, 14:40 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC6d ago 2 – running 1
Fri 16 Oct, 14:41 UTC13d ago 3 held half 7 days 1
Fri 9 Oct, 14:38 UTC20d ago 2 held half 7 days 1
Thu 1 Oct, 17:43 UTC FW28d ago 7 halved by day 2 7.9 days 1
Sat 26 Sep, 18:50 UTC33d ago 14 halved by day 1 5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [ASIA] Logic - Weekly | Biweekly BP | Skins

4500 · seed 2066625285

Map of [ASIA] Logic - Weekly | Biweekly BP | Skins

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed2066625285
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [ASIA] Logic - Weekly | Biweekly BP | Skins

What the server publishes and what was recorded

Address132.226.191.134:28015
Region–
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 14:40 UTC
Hostname–
First seen26 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Vanilla Rust. Map wipe Friday 20:00 IST. Blueprints every other Friday. Forced wipe first Thursday; that Friday is skipped. 4500 map, 100 slots, max team 8. No VIP or pay-to-win. No cheating, hate speech, or impersonation. /help and /wipe in chat.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average140 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average1 / 550
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 79 on average42 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average1 / 200
[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average20 / 150
『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average1 / 200

11. Quick answers

From the figures on this page.

Wipe records

When does [ASIA] Logic - Weekly | Biweekly BP | Skins wipe, and how often?

The wipe rhythm of [ASIA] Logic - Weekly | Biweekly BP | Skins is every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is the date of its next wipe. This world was generated 6 days 11 hours ago. A weekly wipe schedule is published in its tags.

How is wipe day run on [ASIA] Logic - Weekly | Biweekly BP | Skins?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 17 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 1.5.

Server record

Is [ASIA] Logic - Weekly | Biweekly BP | Skins up, and how well has it held up?

This release records [ASIA] Logic - Weekly | Biweekly BP | Skins as online. By its own reported uptime, it restarted about 6 days 9 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 26 September 2026.

Does [ASIA] Logic - Weekly | Biweekly BP | Skins hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 70; the lowest reading was 56. Buildings, deployables and everything else in the world took the entity count to 121,690. Up to 6,306 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is [ASIA] Logic - Weekly | Biweekly BP | Skins based?

Pointing to Asia is [ASIA] Logic - Weekly | Biweekly BP | Skins's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 132.226.191.134:28015 is its address.

Which Rust version is [ASIA] Logic - Weekly | Biweekly BP | Skins running?

The version in use on [ASIA] Logic - Weekly | Biweekly BP | Skins is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on [ASIA] Logic - Weekly | Biweekly BP | Skins?

At counting time [ASIA] Logic - Weekly | Biweekly BP | Skins recorded 1 players across 100 slots. Averaged over seven days: 1 players, with a peak of 2. An average of 1 players was recorded at 02:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is [ASIA] Logic - Weekly | Biweekly BP | Skins placed?

For seven-day player hours, [ASIA] Logic - Weekly | Biweekly BP | Skins is ranked #3,084, placing it in the top 14% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover [ASIA] Logic - Weekly | Biweekly BP | Skins?

Included in these Rust Census lists is [ASIA] Logic - Weekly | Biweekly BP | Skins: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is meant by each tag shown on [ASIA] Logic - Weekly | Biweekly BP | Skins?

Read by the game's server browser, [ASIA] Logic - Weekly | Biweekly BP | Skins publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for [ASIA] Logic - Weekly | Biweekly BP | Skins?

Size 4,500 and seed 2066625285: that is the procedural map on [ASIA] Logic - Weekly | Biweekly BP | Skins, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On [ASIA] Logic - Weekly | Biweekly BP | Skins, what rules and settings are in force?

No gather rate is recorded for [ASIA] Logic - Weekly | Biweekly BP | Skins in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Plugins on it number Carbon. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join [ASIA] Logic - Weekly | Biweekly BP | Skins?

Enter client.connect 132.226.191.134:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/Z5wmE6akMm.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.