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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,856 players on 11,630 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Local Test

131.72.253.204:28015 checked 12m ago

Release date
Next release
In five minutes (08:05 UTC)
Source
Live server queries
Server address
131.72.253.204:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#6,008

top 27%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #6,008 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Local Test

Players now and over time, UTC

AveragePeak
00.250.50.75114:0019:0000:0005:0001:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Test

What the server publishes and what was recorded

Address131.72.253.204:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 13:32 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average410 / 350
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average206 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average24 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average21 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average126 / 225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average42 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Local Test wipe, and how often?

With too few wipes of Local Test on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 18 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of Local Test?

This release records Local Test as online. 18 of 48 hours on across the last 2 full days gives an uptime of 38%. It was first seen by Rust Census on 25 October 2026.

What location has been recorded for Local Test?

No region is published by Local Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 131.72.253.204:28015 it is addressed.

On which Rust version does Local Test operate?

The version in use on Local Test is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Local Test carry?

Local Test stands at 1 players from 10 slots in this release. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 21:00 UTC: 1 players.

What position does Local Test hold in the server rankings?

The rank for Local Test is #6,008 on seven-day player hours, in the top 27% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Local Test?

The Rust Census lists that Local Test fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Local Test?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Local Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Local Test?

A procedural map runs on Local Test, generated by the game.

On Local Test, what rules and settings are in force?

The name of Local Test carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.

Join details

How can you connect to Local Test?

Enter client.connect 131.72.253.204:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.