Statistical profileOffline
Classic
131.241.227.208:29015 checked 39d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#14,632
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #14,632 of all ranked servers, on player hours over the last seven days.
- Its current map went up 44d ago.
2. Players
Figure 1: Players on Classic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Classic
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Classic
What the server publishes and what was recorded
| Address | 131.241.227.208:29015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 21:29 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 379 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 67 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 85 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Classic: what is it?
Too few wipes of Classic are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 44 days 1 hours.
About the server
How reliable is Classic, and is it online now?
Last seen 39 days 16 hours ago, Classic is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 19 September 2026.
Which location does Classic run from?
No region is given by Classic. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 131.241.227.208:29015 is its address.
What version of Rust has been recorded on Classic?
Rust network protocol 2633 and build 164530 on Windows is the version Classic runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Classic?
At this release Classic is offline, having last been seen 39 days 16 hours ago.
In the rankings of Rust servers, where is Classic placed?
The rank for Classic is #14,632 on seven-day player hours, in the top – of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Classic?
Included in these Rust Census lists is Classic: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Classic: what do they indicate?
These are the tags Classic publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Classic?
Classic runs a procedural map, which the game generates.
On Classic, what rules and settings are in force?
No gather rate is recorded for Classic in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Classic?
Enter client.connect 131.241.227.208:29015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.